Adding "motion lines"? (image included)
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in The Commons
Adding "motion lines"? I hope the Hergé foundation won't mind my borrowing one image from one of my favorite childhood comic books; but since I haven't a clue of the appropriate term, I needed an example. See the squiggly lines behind and underneath the jeep; behind the tires and above the Captain's head?
I refer to those as "motion lines", though I haven't a clue what they're actually called. And now my question: is there a way to add those in a render? I've looked for motion lines in the Daz store and Renderosity marketplace, but couldn't find anything...
Comments
you could use a primitive plane put a texture with the lines on it to make a billboard special effect for that ...
hoping I made sense
Is this for a still or animation? If it's a still, you could draw them in in after effects or photoshop, or if you want to try blender, here's a tutorial for anime lines. It's not exactly the same but you could just make the planes however you like, export them as an obj and place them in your daz render.
https://m.youtube.com/watch?v=2jS3rjBP_bk
Or just use grease pencil in blender to draw what you want and turn that into a mesh and forget the tutorial above, or bring your render into blender and draw over it with grease pencil. Any of those will work!
For a still...I have very, very rudimentary skill in Gimp...unless Comic Life has something similar? I'm fairly handy with its basic functions, but perhaps it has "motion lines"?
Okay, test render 1: I used a Dragon fire prop and parented it to the Futucar's rear bumper...not quite what I had in mind, but at least it looks like it's moving
Test render 2: not quite what I had in mind either, I wish the cylinder prop from Blur crazy was a bit more transparent so the surrounding buildings only look slightly distorted
Okay, test render 1: I used a Dragon fire prop and parented it to the Futucar's rear bumper...not quite what I had in mind, but at least it looks like it's moving
Test render 2: not quite what I had in mind either, I wish the cylinder prop from Blur crazy was a bit more transparent so the surrounding buildings only look slightly distorted
If you render the background separately, you can use linear motion blur in GIMP to make it seem like the car is moving - that first render could use this. You can control the direction and amount of the blur quite easily.
Filters > Blur > Linear Motion Blur
Cool, thanks!
Okay so this issn't motion lines ,but it is an easy billboard made in GIMP and basically it's your fault @comixfana ..... cause this is what my brain came up with as an example .The poot is a billboard .....
I think that would have been a good render to try out the new volumetrics...
Possibly if my brain would wrap around it ,I mean I'm still using 3DL ,not Iray soooo do Volumetrrics work with 3DL?
for comic life the best option i have found is as others say use quick mask and one of the many blur types in gimp or photoshop. you can separate the layers but it is not always needed to get a effect you are happy with depends on the background or floor.
@carrie58 my limited understanding is volumetrrics are part of the iray engine.
A techinique I used.... and I can't post a picture of it here because the image its in is a NSFW one... is to add multiple copies of the particular object that needed to be perceived as being in motion, and stagger them each slighty off from the previous ones corrdinates, and then reduce the opactity by half on each subsequent one. In this case it was a small, falling object.