What are you using for medieval streets?

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Comments

  • SnowSultanSnowSultan Posts: 3,641

    We don't hear much from Maclean these days, I've wondered what he was up to. If I remember correctly, he lives up on a mountain that looks like it came right out of a fantasy world too.   :)

    But yeah, this set looks like it will work well. The pieces can be brought into Substance Painter and don't tile as much as other sets, meaning I'll be able to paint certain parts with detail where I want it like a usual prop. Putting a plane under the houses but above the sidewalk will allow the buildings to sit on dirt with the sidewalks around them, and since planes are UV mapped, they can probably also be painted with opacity maps to blend better as they near the sidewalks. Anyway, too much rambling.  ;)   Thanks again and to everyone else who helped as well.

  • kyoto kidkyoto kid Posts: 41,208

    ...if you're going for authenticity it's going to be difficult to find here or in other 3D stores.  In the medieval days there was little i teh way of plumbing particularly in the working and poor areas of a town or city.  Streets often actually sloped to the centre where there was a channel or if there were separate walkways gutters on teh edge of the roaway for "runoff" which included wastewater. In France the centre channel actually split the street into two sides. 

  • SnowSultanSnowSultan Posts: 3,641

    Interesting, thanks. Not really going for realism though, the people in my story don't live in squalor or die at 30 unless it's because they summoned a demon.   :)

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