DAZ to Unreal 5
iglov4
Posts: 17
Just a quick question: I have checked the licenses and I am wondering if you need an interactive license to export DAZ content to UE5 to film for a short video - not a game. I realise individual items have some specific licenses but I am not sure on the interpretation of interactive license, I would assume that a short film (video) is not interactive. Is that the case?
Comments
If the result is a 2D image or a 2D animation then no, you don't need an Interactive License. The Interactive Licenses are needed when your game or app is going to include actual 3D data or texture files derived from the content.
If you're rendering the DAZ content, either as a still or in UE5 as a video (a large number of stills sequenced one after the other!), and not including its geometry and materials in an executable package, you don't need an additional license. If you released the UE5 project file of your video then you would.
'Interactive' is a bit unhelpful in the name of the license. We use DAZ content in interactive games but we use it in rendered form - backgrounds and animations for example - and we don't need an additional license either.