Bowling Team Outfit?

TynkereTynkere Posts: 834
edited May 2022 in The Commons

As title implies, outfit for bowling team shirt, rental shoes, etc?   Search didn’t come up with anything except sets, poses & sport props.  

If no outfit, kit bash options?   Ref. photos for what I’d like to do.  Rental shoes would have size on the back.  Shirts with logo on back--  maybe some patches.    

Here’ ssome photos if helps for what I have in mind.  Thx



edit:  forgot to say outfit would be for G8 -- anything from M4/V4 to G8 would work.  I'm assuming 8.1 wouldn't work on G8   ; )

RefPhoto_ShirtPatches_BowlingTeam.png
800 x 960 - 1M
RefPhoto_Shoe_Bowling-Rental.png
500 x 500 - 236K
Post edited by Tynkere on

Comments

  • TynkereTynkere Posts: 834

    Bump.  Was this an odd request/question?  Usually someone replies "yes/no" in a few hours.

    No reply tells me I'm probably out of luck.  Bowling outfit probably just too esoteric or specialized.

    Question then:

    Move this topic, or start new one on how I might make a passable shoe & shirt using DS and send to Hexagon.  I don't want to double post and clutter up forums.

    thx

  • felisfelis Posts: 4,619

    I don't recall seeing a bowling outfit - but my memory is not the best, so there might be some.

    I am not sure why you wan't to send to Hexagon.

    I would assume you best bet is to find some sportshoes that is close enough and then retexture them.

    And similar for the shirt. I don't think I know what a proper bowling shirt look like, like a polo?

    Are you familiar with how to retexture? Essentialy you take the template or an exiting texture map into an image editing program and colour on top.

    For the pathes you can fake it, by colouring on top of the shirt, or maybe better, model some simple patches you add on top of the shirt.

  • mdingmding Posts: 1,270

    @Tynkere:

     https://www.daz3d.com/i13-bowling-alley-environment-with-poses

    contains shoe props, but I don't know anything about this product...

     

    Linwelly has created a tutorial about retexturing props, which might help you: 

    https://www.daz3d.com/supercharge-your-daz-studio-content-with-gimp

    But this product I also don't own...

    2.png
    1107 x 337 - 384K
    1.png
    1295 x 699 - 1M
  • mdingmding Posts: 1,270

    For the patch there are plenty youtube tutorials how to create them with gimp:

    https://www.youtube.com/watch?v=pEI1IVRdCxU

  • Richard HaseltineRichard Haseltine Posts: 102,374

    Tynkere said:

    Bump. 

    Don't - bumps are not allowed.

    Was this an odd request/question?  Usually someone replies "yes/no" in a few hours.

    No reply tells me I'm probably out of luck.  Bowling outfit probably just too esoteric or specialized.

    Question then:

    Move this topic, or start new

    Move without bumping if you like, reposting the same question is also not allowed

    one on how I might make a passable shoe & shirt using DS and send to Hexagon.  I don't want to double post and clutter up forums.

    You mean model in Hexagon and send to DS?

    thx

  • TynkereTynkere Posts: 834
    edited May 2022

    Richard Haseltine said:

    Don't - bumps are not allowed.

    Sorry about that.  Won't happen again.  ; )

    I'll start a new "How to" topic at "New Users" when I have a bit more info on what app I might use.   Appreciate your patience. : )


    ----
    @Everyone

    Thanks for replies.  Team shirt seems pretty straight forward.   Add a logo to texture file, maybe make a normal map.  Change colors in PS or DS.


    Don’t know how I’d make an actual 3D patch.  Same with round size label on shoes.   

    That's proving problematic.  “Classic Tuxedo Shoes” (and most of them I’ve tried) have a UV map that joins at rear of the shoe.  Not as easy as opening the texture file in PS, drawing a circle & putting number on it.  Here I’ve messed around with a sphere and parented it to shoes.  Not very convincing.  : 0 !



    I'm guessing there's a much better way to make a shoe label than just a sphere and parenting to shoe in DS.



    Find a leather shoe with sep. surface for rear panel rather than one were seam of UV map meets?


    Bottom line:  If want to learn how make own clothing or a least make things like a 3D buttons or patches...  

    Hexagon?  Carrera?  Blender?  Which one do most people use for making clothes?  Once I find out, then I can start looking at the tutorials.

    Thanks for your patience.  As a hobbiest, I usually post at DAZ when I have a problem I can't solve or a "What Product Is This" question.  Appreciate the help.

     

     

    Bowling-Rear.png
    644 x 1642 - 2M
    ShoeRear.png
    800 x 1225 - 384K
    Post edited by Tynkere on
  • Richard HaseltineRichard Haseltine Posts: 102,374

    An Iray Decal Node (from the Create menu) might work to let you project the patch texture onto the heel - you'd need to add bump or normal maps for any relief, of course.

  • xyer0xyer0 Posts: 6,028

    https://www.daz3d.com/restaurant-waiter-uniform-for-genesis-3-male-s You can use the white shirt and change the surfaces to multi-color it.

  • TynkereTynkere Posts: 834

    Haven't worked much w/iRay decals other than signage on a wall or something.  Will try it.

    I have waiter uniform.  In addition to shirt with pocket, maybe better luck with shoes & UV map if decal doesn't work. 

    thanks

  • felisfelis Posts: 4,619
    edited May 2022

    Tynkere said:

    Haven't worked much w/iRay decals other than signage on a wall or something.  Will try it.

    I have waiter uniform.  In addition to shirt with pocket, maybe better luck with shoes & UV map if decal doesn't work. 

    If your choose to modify the texture instead of the decals, I would advice to use to use a UV checker texture, like this http://outworldz.com/SeamlessTextures/master/UV Checker/uv_checker large.png

    as a guide across the seam. And then also if your painting program supports it, use a vector layer to draw the outline. It will be more precise and can be modified if it doesn't align properly. 

    Post edited by felis on
  • ed3Ded3D Posts: 2,276

    ~  and then ~ 

    seems like theres'  a bowling shirt for M4 - Dynamic

  • ed3Ded3D Posts: 2,276

    ed3D said:

    ~  and then ~ 

    seems like theres'  a bowling shirt for M4 - Dynamic

    _  no ,  its' an   M4 Dynamic Polo Shirt ,  

  • TynkereTynkere Posts: 834
    edited May 2022

    Template or 'map' (UV texture checker?) might be exactly what I was needing for shoes.  Had mixed results with rulers, guides & grid in PS.  Off to go give it a try.

    All this just for some fun 'Father's Day at the bowling alley' renders.  Learning more about 3D a fun pass-time though.  Thanks!

    Edit:

    @ed3D

    Looks like our posts crossed or we were typing at same time.   Will check out M4 shirt as well.  Thanks for reply. ; )

    Post edited by Tynkere on
  • ed3Ded3D Posts: 2,276

    Tynkere said:

    @ed3D

    Looks like our posts crossed or we were typing at same time.   Will check out M4 shirt as well.  Thanks for reply. ; )

    ~  you're more than welcome _  

Sign In or Register to comment.