Overlay Node versus Geoshell
ibr_remote aka infinity10
Posts: 469
Can we not use the Overlay node under Diffuse ? What advantages does using Geoshell geometry confer, compared to using Overlay Node ?
Post edited by ibr_remote aka infinity10 on
Comments
That depends on what you are trying to do - the Difuse Overlay is fine if you just want to change the base colour, but less useful (on its own) for a completely different material. Or do you mean layered Images? Those have significant impact on load time, are harder to revert, and fiddlier to set up as each property needs its own layered image - but still the better option in some situations.
I did not use the Layered Image Editor, but the Overlay options, which may be found under Diffuse (need to show hidden parameters ?) I used an image I generated using the online Charat dot me website and added it to the Basic Wear t-shirt. It got me wondering why I would need geoshells if I can just use the Overlay nodes.
Right, Diffuse Overlay is much more limited in what it can do than a shell. But if it does do what you need more efficiently then of course you should use it - it's not as if you are required to swear allegiance to one method or tool and use it to the exclusion of all others.
Thanks for that insight.
and of course the shell can use a different UV set, if the item in question has multiple sets.
Thanks. Good to know.