Can't enter exported sets(building, towns, Alchemy Chasm, etc)
rumpot
Posts: 96
When I export to unreal, there is a barrier(invisibleBoundingBox) that will not let me enter the mesh. If I place a player start in the room I get BADsize on the icon.
I am exporting with default settings as static mesh.
Daz 4.20.0.2
Unreal 5.0.2
"VersionName": "5.0.0.69",
"FriendlyName": "DazToUnreal",
Comments
you need to set collision to use complex collision as simple in the property matrix for each or project settings for everything
( the latter can break things like BP for opening doors so not the best albeit easiest option)
Thanks, I still get BADsize for player start but it still works