Can't enter exported sets(building, towns, Alchemy Chasm, etc)

When I export to unreal, there is a barrier(invisibleBoundingBox) that will not let me enter the mesh. If I place a player start in the room I get BADsize on the icon. 

I am exporting with default settings as static mesh.

Daz 4.20.0.2

Unreal 5.0.2

"VersionName": "5.0.0.69",

"FriendlyName": "DazToUnreal",

 

Comments

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,185

    you need to set collision to use complex collision as simple in the property matrix for each or project settings for everything

    ( the latter can break things like BP for opening doors so not the best albeit easiest option)

  • rumpotrumpot Posts: 96

    Thanks, I still get BADsize for player start but it still works

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