Limits feature does not work with Genesis 8.1 in Daz Studio 4.20.0.17

Hello everyone, this is Pablo.

I recently moved from DAZ Studio 4.20.0.2 to the latest 4.20.0.17. Yesterday, I created a new Genesis 8.1 character and had it customized. However, I'm not able to switch the character limits off. It looks as if the limits feature doesn't work with Genesis 8.1 characters. I don't know if this is a bug or intended. Any advice?

Thanks in advance, guys.

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,828

    You mean the limits on the rotations of bones by their individual controls?

  • olbaporerreugolbaporerreug Posts: 12
    edited May 2022

    Exactly, I cannot disable the bone rotation limits anymore. This happens only with Genesis 8.1 characters. Is this a bug?

    Any suggestion you might make?

    Thanks for your answer, Richard.

    Post edited by olbaporerreug on
  • Richard HaseltineRichard Haseltine Posts: 100,828

    I see the same with Genesis 8.1 Male, not sure why it would be happening. Please open a support ticket.

  • Richard HaseltineRichard Haseltine Posts: 100,828

    Actually, it's only the figure node that is broken - slect the bone(s) directly and the command does work. I would assume this is a content issue, rather than a DS issue, perhaps related to the change in URI-handling (just a wild guess, but it has thrown up some other content issues that were previously tolerated by DS).

  • olbaporerreugolbaporerreug Posts: 12
    edited May 2022

    Thank you, Richard. Individual bone limits don't work, either. This once said, I realized that if I shut DS down and start it again the limit settings take effect. However, having to get it working this way is annoying. I'm going to follow your advice and open a ticket.

    Post edited by olbaporerreug on
  • superlativecgsuperlativecg Posts: 140

    The GraphMate plugin doesn't seem to work anymore either.

  • Richard HaseltineRichard Haseltine Posts: 100,828

    Well, GraphMate is integrated into the Timelien now anyway.

Sign In or Register to comment.