Daz to maya not exporting environments and props?
videoninja719
Posts: 343
Hi. I am trying to export props and environments sets from daz to maya, but when importing in Maya in doesnt import any environments or props, just characters hairs and clothing.
Comments
There used to be a option to select either the character+Props or just the character - I don't know why this has been removed or no longer functioning perhaps somebody from the daz team can answer that question?
Most props will go into Maya as a fbx export without using the bridge with no major issues... the original daztomaya Ver 1.0 from 3dToAll ( the original developer of the plugin ) still will import both the character and the prop as I recently tested it but only in a older version of maya ( 2019 - 2020 )
if you update the original version here : https://www.3dtoall.com/daztomaya-update/
I use Maya 2022 so it isn't part of my workflow, but i'd sure like to see that function back in the plugin.
////////// edit//////// I thought i should add that if you have a enviroment in Maya ( Via FBX ) you can then use DaztoMaya to merge your character into the scene. There is even a option on the DaztoMaya dialog to do so.
i further noticed that in the DaztoMaya dialog where you select Static mesh or skeleton you can see that enviroment and pose are greyed out for some reason which is unknown to me and the entire subject of WHY? are they greyed out???
I think the developer had mentioned previously that the greyed out options are not enabled yet, but they are coming in future versions...:)
@davegv Krys Kryngle is correct: the options are currently greyed out because that functionallity has not been fully implemented in the Maya plugin side yet.
@videoninja719 Although environments are not seamlessly supported yet, you can still import most props and environments by selecting their sub-components. Here is an example with the Hacienda Kitchen environment:
1. Load the "Hacienda Kitchen With Accessories and Lights" Set
2. In the Scene panel, open the "Hacienda Kitchen With Accessories" node to show the child nodes. Notice that this node's icon is a cube with missing sides/edges. This is a Group Node which is not yet supported by the DazToMaya bridge.
3. Select "Hacienda Kitchen".
4. Click File -> Send To -> Daz to Maya. Click Accept.
5. Open Maya. Click the "DAZ IMPORT" icon in the DazToMaya shelf tab. Click "Auto-Import" in the DazToMaya dialog.
Repeat the above steps for other child nodes with props that you wish to export that are nested inside Group Nodes.
thank you @danielbui78 this really helps
everyting looks good in viewport. but when render in arnold everything becomes colorless-black and white
everyting looks good in viewport. but when render in arnold everything becomes colorless-black and white