I made some awesome skin tones but when i port it to blender or any other program the skin tones go
stevenotundo
Posts: 0
I made some awesome skin tones in Daz Studio but when I export it to blender or any other program the skin tones go back to default. How can i get the tones out ??
Comments
Generally it is best to do material set up in the application in which the final render will happen, using the target render engine to assess the results.
The DAZ bridge does not convert materials, it only transfers textures that's a different thing. If you want to convert your iray materials to blender then use diffeomorphic instead.
https://diffeomorphic.blogspot.com/p/daz-importer-version-16.html