I made some awesome skin tones but when i port it to blender or any other program the skin tones go

I made some awesome skin tones in Daz Studio but when I export it to blender or any other program the skin tones go back to default. How can i get the tones out ??

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,828

    Generally it is best to do material set up in the application in which the final render will happen, using the target render engine to assess the results.

  • KainjyKainjy Posts: 821
    Daz has Iray as render engine, many softwares don't have it.. so when you import from daz, materials are automatically converted and the look changes
  • PadonePadone Posts: 3,688

    The DAZ bridge does not convert materials, it only transfers textures that's a different thing. If you want to convert your iray materials to blender then use diffeomorphic instead.

    https://diffeomorphic.blogspot.com/p/daz-importer-version-16.html

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