Export PBR textures for unity 5

edited December 1969 in Daz Studio Discussion

In the past I have used .fbx export ( with texture atlas and decimator) to pass models into unity 4.x

However now that unity 5 supports PBR and so does Daz with Iray, A texture converter from the diffuse, specular, bump to the :

Albedo
Metalic
Normal
Height
Occlusion
Emission
Detail Mask

Used by unity 5 would be very useful.

I notice this isn't an option in the current texture atlas for PBR textures. Nor does there appear to be an export option for this in the .FBX (2014) exporter.

Is this something Daz are considering and if so when?

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,344
    edited December 1969

    Although Iray has PBR support that doesn't mean maps are somehow being converted to PBR from their original versions. That doesn't make it an invalid suggestion - I've no idea if such a thing could be done - so it's worth making a feature requests via a Technical Support ticket http://www.daz3d.com/help/help-contact-us

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