Is There a Permanent Solution for Jaggy Dforce Result?

JamesJames Posts: 1,038
edited June 2022 in Daz Studio Discussion

I know the problem caused by topology.
I've watched DAZ3D Video solutions to apply subd and geometry tool.
Subd basically trianggulates the quads.
Geometry tool to change the direction of the tris.
But is there a permanent solution, So I don't have to subd and use geometry tool for each different poses?

Screenshot_3.png
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Post edited by James on

Comments

  • felisfelis Posts: 4,318

    Have you enabled smoothing on the clothing?

  • DireWorksDireWorks Posts: 133
    edited June 2022

    ekajuan_9f765a669b said:

    Subd basically trianggulates the quads.

    Nope, any subdivision divide each polygon, if triangualr you get 3 polygons if quad 4. exponentially by each subd level

    Referring to your attachment, it looks like there is no subd applied to the cloth, you can see the subd on the character but not on the cloth.

    Post edited by DireWorks on
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