Solved: Quick Daz copyright overview

paulawp (marahzen)paulawp (marahzen) Posts: 1,369
edited June 2022 in Daz Studio Discussion

I know there's been multiple threads over the years on the subject of ownership and usage of Daz material indicating that we can use 2D Daz art we created as we want, but I just wanted a quick, current confirmation. I'm thinking of submitting a piece of art I created with Daz and Daz assets for possible usage at a company event (eg, on T shirts, graphic banners, advertisement), and they, reasonably, stipulate that anyone submitting art that uses non-company resources be able to demonstrate that the art can be legally used for the purpose. Can someone point to the exact part in the Daz user license agreement showing that a 2D image created with Daz and Daz assets can be used that way? I'm not selling it, but it's a big company that's very sensitive to copyright law. Thanks!

Post edited by paulawp (marahzen) on

Comments

  • FenixPhoenixFenixPhoenix Posts: 3,083

    You can find the Licensing Agreement here. And this is the portion that covers 2D works:

    At the very start, under "1.0 General License Agreement" you can find the bit you're looking for:

    • Restrictions on Copying. The Content is provided for User's exclusive use. User does not have the right to provide the Content to others in any form or on any media except as set forth in this Agreement. The Content may be copied in whole or in part for User's exclusive use. Specifically, User may copy the Content onto the storage device of an unlimited number of computers owned or controlled by User. The Content is for User's exclusive use and no other individual or entity. Each individual must obtain his or her own license to use the Content.
    • Terms of Use. Two Dimensional Works. Subject to the terms and conditions of this Agreement, User may (i) access, use, copy and modify the Content in the creation and presentation of two-dimensional animations and renderings, (ii) incorporate two dimensional images (including two dimensional images that simulate motion of three dimensional objects) derived by User from the Content in User's other works, and (iii) publish, market, distribute, transfer, sell or sublicense User's two-dimensional animations, renderings and other works; provided that User may not in any case publish, market, distribute, transfer, sell or sublicense any renderings, animations, software applications, data or any other product from which any Content, or any part thereof, or any substantially similar version of the Content can be separately exported, extracted or de-compiled into any re-distributable form or format."
  • Gotcha! Thank you. 

Sign In or Register to comment.