Extracting a controller's shape deformation from an area?

AndeeCoolAndeeCool Posts: 2
edited December 1969 in Daz Studio Discussion

Hello people~!
I'm very excited making my characters in Daz studio!

But I want to do this, and I can't find a solution by myself:

I have this shape controller, that affects the full body of my character, but I want to create another controller based in this original, so it deformates in the same way but only the lower part of the model. (Want to make only the legs thinner).

Also do the same but for a facial, I have this smile pose controller, that affects all the face, but I want a controller with the same pose but with the eyes only.

I looked for making controller tutorials, but I don't know what to do if want to do that, "extract" the deformation of an area.

Thank you in advance! :)

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,344
    edited December 1969

    Unfortunately to do this you need to make a morph that affects only the lower part of the body (or whatever other limited area you want to change), leaving the rest in its zero state. There isn't a way inside DS to limit the effect of a single morph.

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