GMOD to DAZ???

myutogarumyutogaru Posts: 60
edited December 1969 in The Commons

I'm not sure if anyone here is familiar with Garry's Mod. It's just a sandbox game on steam, but I was wondering if I could take skin MATs from GMOD and transfer them over to DAZ preferably Victoria 4.2 I would expect there to be a little bit of tweaking in Photoshop as they were not made for the DAZ models but I was just wondering if it's possible. It should be right? since skin mats are just jpegs, right? Also if that doesn't work would importing the character as a .obj file from blender into DAZ work? Will blender take the skin texture off of it when I export it as an .obj?? Thank you for your help

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,783
    edited December 1969

    It's possible, but would take a lot of work to cut and paste the textures to fit the UVs of the DAZ figures, not worth the effort IMO. Plus the quality of the game mesh used, is often much less than what is used for DS purposes. You can import the .obj of any character or object into DS, but you will lose the rigging .
    Be careful using any 3rd party GMOD content as most of it is ripped from other sources and games, a big no-no.

  • myutogarumyutogaru Posts: 60
    edited December 1969

    Oh okay, Thanks! I'm basically trying to get the skin texture for Jack (Subject Zero from Mass Effect).. I've been looking for a while but can't find anything :(

Sign In or Register to comment.