Exporting From Daz 3D to Unreal Engine 5
barbie
Posts: 0
Hi everyone! I'm new to Daz 3D and Unreal Engine. I was wondering what format enviroments and figures (characters) are suppose to be for use in Unreal Engine. I need to export a volleyball court from Daz as the level. Thank you guys.
P.S. I've been trying to do my own research but the only method of exporting i can find is using the Daz to Unreal bridge but it turns out it isn't supported on UE5 yet.
Comments
Just so you know there are a number of threads on here already that have answered these questions. The Daz to UE bridge is indeed working for 5.0.2, you can get it here. That will take care of your other questions as well, since you don't need to worry about what format to export in if you are using the bridge. However, just to answer that question, we typically use the .fbx format for characters in realtime, since it allows you to import a rigged mesh with an armature which can be used for animation.