Looking for Daz Models used in this picture

TimbalesTimbales Posts: 2,364

I recognize the Quincy hair, but does anyone know what outfit(s) were used for the armor and clothing?

FVfj5UzUUAMF48F.jpg
765 x 604 - 78K

Comments

  • HylasHylas Posts: 5,069

    Diana outfit by secondcircle on Renderosity might help you get there.

  • TimbalesTimbales Posts: 2,364
    It's mostly the arm armor, harness and coattail/skirt that look familiar from here, but I can't place it.
  • FSMCDesignsFSMCDesigns Posts: 12,774

    I dunno, it looks painted/drawn to me instead of a render that was postworked.

  • TimbalesTimbales Posts: 2,364

    FSMCDesigns said:

    I dunno, it looks painted/drawn to me instead of a render that was postworked.

    I am 99.9% sure this artist sets up a scene and then draws over it. I've seen a lot of Daz products in his past work. 

     

  • watchdog79watchdog79 Posts: 1,026

    I do recognize the axe. It is the Double Bladed Axe from this set: https://www.daz3d.com/weapons-of-war

  • SnowSultanSnowSultan Posts: 3,638
    edited June 2022

    Do you know if and where this artist has more of their images displayed? There is no way that is a 3D render, but if they're using DAZ products as drawing reference, I'd really like to see more examples of it. It's great work.

    EDIT: Well that's interesting. A Google image search seems to suggest it's official DC art of an offshoot comic with Wonder Woman as a Viking. If that's the case, then either they're using DAZ products as their references or some PAs are basing their products off this art (which I am more apt to believe to be honest, as it's happened a number of times before).

    Post edited by SnowSultan on
  • TimbalesTimbales Posts: 2,364
    edited June 2022

    SnowSultan said:

    Do you know if and where this artist has more of their images displayed? There is no way that is a 3D render, but if they're using DAZ products as drawing reference, I'd really like to see more examples of it. It's great work.

    EDIT: Well that's interesting. A Google image search seems to suggest it's official DC art of an offshoot comic with Wonder Woman as a Viking. If that's the case, then either they're using DAZ products as their references or some PAs are basing their products off this art (which I am more apt to believe to be honest, as it's happened a number of times before).

    The Tiger, from 2016. I spot Luthbel's War Dog (either for Genesis or remastered) the turban from Moroccan Dreams for M4.

    The second one is Dick Grayson from 2014.  The black and gray suit t-shirt, harness, belt and holster are Smay's Superhero Suit and Equipment.

     

    tumblr_nr8dcsNxeM1qc63ooo1_640.jpg
    548 x 847 - 103K
    tumblr_nlbkb2P9TO1qc63ooo1_640.jpg
    608 x 941 - 91K
    Post edited by Timbales on
  • SnowSultanSnowSultan Posts: 3,638

    Thanks for that, they're lazy as hell over there if it's all accurate. There's nothing wrong with tracing over renders, but for a DC artist to apparently base major character designs on DAZ products is pretty surprising. 

  • TimbalesTimbales Posts: 2,364

    SnowSultan said:

    Thanks for that, they're lazy as hell over there if it's all accurate. There's nothing wrong with tracing over renders, but for a DC artist to apparently base major character designs on DAZ products is pretty surprising. 

    The part that bothers me is there are some examples of his work I could show, like his Catwoman, that very much looks to me like traced free items people have produced and shared for non-commerical work.  

     

  • SnowSultanSnowSultan Posts: 3,638

    Do you know if this guy is still working for DC and if the comics that featured these 'inspired' versions of their characters is still running? I heard some studios tried implementing 3D art into some books and it was not well received.

  • TimbalesTimbales Posts: 2,364

    Do you know if this guy is still working for DC and if the comics that featured these 'inspired' versions of their characters is still running? I heard some studios tried implementing 3D art into some books and it was not well received.

    Yes. His name is Mikel Janin. I've seen where artists will set up a scene to use as a reference for lighting and perspective, which is understandable. But usually the finished work has a lot difference in style was obviously a reference. I feel with this work, if I took the time I could set up a scene that matches exactly.
  • Write IdeaWrite Idea Posts: 324

    Timbales said:

    It's mostly the arm armor, harness and coattail/skirt that look familiar from here, but I can't place it.

    The shoulder armor could be the dForce Warrior King Outfit for Genesis 8 Male; the tailskirt could be any number of products: dForce Cleric Outfit for Genesis 8 Male or Orlean's Armor for Genesis 8 Male. Can't place the harness, though.  I don't know if that is an actual model; if it's fitted to a figure, movement would cause bad distortion of the geometry for the medallion.

  • TimbalesTimbales Posts: 2,364

    Write Idea said:

    Timbales said:

    It's mostly the arm armor, harness and coattail/skirt that look familiar from here, but I can't place it.

    The shoulder armor could be the dForce Warrior King Outfit for Genesis 8 Male; the tailskirt could be any number of products: dForce Cleric Outfit for Genesis 8 Male or Orlean's Armor for Genesis 8 Male. Can't place the harness, though.  I don't know if that is an actual model; if it's fitted to a figure, movement would cause bad distortion of the geometry for the medallion.

    Thank you. 

    I thought some of it might be Wildenlander HD for Genesis 2 Male(s) https://www.daz3d.com/wildenlander-hd ;

  • Write IdeaWrite Idea Posts: 324

    Timbales said:

    Write Idea said:

    Timbales said:

    It's mostly the arm armor, harness and coattail/skirt that look familiar from here, but I can't place it.

    The shoulder armor could be the dForce Warrior King Outfit for Genesis 8 Male; the tailskirt could be any number of products: dForce Cleric Outfit for Genesis 8 Male or Orlean's Armor for Genesis 8 Male. Can't place the harness, though.  I don't know if that is an actual model; if it's fitted to a figure, movement would cause bad distortion of the geometry for the medallion.

    Thank you. 

    I thought some of it might be Wildenlander HD for Genesis 2 Male(s) https://www.daz3d.com/wildenlander-hd ;

    I think you're 100% right.  The arms armor has two straps and that under padding for the armor plates.  Harness medallion is right in place.  Tailskirt is vented (split down the back center), but that can easily be editted out in post work.  Good eye, @Timbales!  I think I'm going to add this product to my cart.

    This product is over 6 years old, and it still looks amazing.  @Luthbel truly is amazing and timeless!

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,512

    honestly if one is tracing and postworking there is utterly no reason to not use older figures with their clothing, one could always reference a later figure for elbow bends etc if needed as a layer

  • SnowSultanSnowSultan Posts: 3,638

    The problem I have with this isn't about what outfits are used or if that they're being used as reference; it's the fact that it's FREAKING DC COMICS and they need to use someone else's designs for their own established characters? There are thousands of people who would jump at the chance to design an original outfit for Wonder Woman or Nightwing, but they go with $1.99 soon-to-be-Vaulted items that they find on a 3D store? 

    I wonder if higher-ups at DC know that this guy is copying other artists' designs?

  • Write IdeaWrite Idea Posts: 324

    SnowSultan said:

    The problem I have with this isn't about what outfits are used or if that they're being used as reference; it's the fact that it's FREAKING DC COMICS and they need to use someone else's designs for their own established characters? There are thousands of people who would jump at the chance to design an original outfit for Wonder Woman or Nightwing, but they go with $1.99 soon-to-be-Vaulted items that they find on a 3D store? 

    I wonder if higher-ups at DC know that this guy is copying other artists' designs?

    This reminded me of a breakdown of Greg Land's career over in comicbooks on YouTube.  Worth a watch.

  • outrider42outrider42 Posts: 3,679

    Sometimes people need that inspiration to visualize what they are looking for. And since Daz renders are perfectly allowed by EULA for this, I don't see the problem. It would be probably better for them to be a bit more creative in the final comic, but this is an industry that can really burn your brain with deadlines and stress. I wont chastise them for doing this. I see it as no different than SciFi Channel TV shows using FirstBastion environments for a backdrop in their green screen shots. This is what these products are made for. It does not matter if it is DC or some amateur comic artist making their indie project. No difference. And besides that artists have been inspired by photos for years. That is not new. Photos could perhaps be more dubious because photos can be copyrighted. But again, Daz renders made by the artist for this purpose are perfectly legal for this. If these were based on OTHER people's renders that would be a different story, but that is not the case.

    If anything, I would be pretty over the moon if my products wound up in stuff like this, and I would be especially happy to point that out to prospective customers, LOL.

    I would still assume the images have enough changes to where making the comparison to a store bought character is silly. There is not a lot of detail in these faces. All you need is an outline of the head shape. The skin is completely irrelevant, in fact I doubt they even use skin, they probably use clay or something very simple. There could be any number of morphs used to accomplish this, and they may also be altering the final result in drawing them anyway. The tracing is probably the costume and pose. The character may be similar, as a baseline, but just look at the first pic's eyes. Those are not eyes that any Daz character will possess. The iris is not even round. IMO that is evidence that they are still free hand drawing some features.

  • SnowSultanSnowSultan Posts: 3,638

    I would still assume the images have enough changes to where making the comparison to a store bought character is silly. There is not a lot of detail in these faces. All you need is an outline of the head shape. The skin is completely irrelevant, in fact I doubt they even use skin, they probably use clay or something very simple. There could be any number of morphs used to accomplish this, and they may also be altering the final result in drawing them anyway. The tracing is probably the costume and pose. The character may be similar, as a baseline, but just look at the first pic's eyes. Those are not eyes that any Daz character will possess. The iris is not even round. IMO that is evidence that they are still free hand drawing some features.

    I don't know if you were referring to someone else, but I never said anything of the kind. These images are clearly hand-drawn and look very good. What I'm saying is that when an artist working for one of the largest comic studios in the world and drawing some of the most recognizable characters basically just draws over DAZ outfits and props and we can still recognize the exact product used...they ought to get a different artist. Either that, or they're really out of ideas.  ;)

  • PaintboxPaintbox Posts: 1,633

    SnowSultan said:

    I would still assume the images have enough changes to where making the comparison to a store bought character is silly. There is not a lot of detail in these faces. All you need is an outline of the head shape. The skin is completely irrelevant, in fact I doubt they even use skin, they probably use clay or something very simple. There could be any number of morphs used to accomplish this, and they may also be altering the final result in drawing them anyway. The tracing is probably the costume and pose. The character may be similar, as a baseline, but just look at the first pic's eyes. Those are not eyes that any Daz character will possess. The iris is not even round. IMO that is evidence that they are still free hand drawing some features.

    I don't know if you were referring to someone else, but I never said anything of the kind. These images are clearly hand-drawn and look very good. What I'm saying is that when an artist working for one of the largest comic studios in the world and drawing some of the most recognizable characters basically just draws over DAZ outfits and props and we can still recognize the exact product used...they ought to get a different artist. Either that, or they're really out of ideas.  ;)

    If it's a good artist, they could probably draw anything from their imagination. I follow a couple on youtube and most can come up with stunning designs in 5/10/30 minutes. It's amazing to see the insane skill they have.

  • lou_harperlou_harper Posts: 1,163

    Imo, it's much more likely that DAZ products are based on big franchises. I see that all the time. The fur cloak from this looks a lot like a GoT/John Snow knock-off outfit I've seen in the store. I can't remember its name right now.

  • SnowSultanSnowSultan Posts: 3,638

    Lou_Harper: I thought that too since it's happened many times before, but it sounds like many of the products in these examples came out before this art was made. The axe in particular puzzles me because that would be very easy to change enough to not be immediately recognizable as being based on a 3D object. This guy can obviously draw, so who is copying who here?   :)

  • MelissaGTMelissaGT Posts: 2,611

    I would go bananas if we had an actual outfit like that in the store. There are a couple "Wonder Woman" knockoffs...but nothing like that. 

  • outrider42outrider42 Posts: 3,679

    Paintbox said:

    SnowSultan said:

    I would still assume the images have enough changes to where making the comparison to a store bought character is silly. There is not a lot of detail in these faces. All you need is an outline of the head shape. The skin is completely irrelevant, in fact I doubt they even use skin, they probably use clay or something very simple. There could be any number of morphs used to accomplish this, and they may also be altering the final result in drawing them anyway. The tracing is probably the costume and pose. The character may be similar, as a baseline, but just look at the first pic's eyes. Those are not eyes that any Daz character will possess. The iris is not even round. IMO that is evidence that they are still free hand drawing some features.

    I don't know if you were referring to someone else, but I never said anything of the kind. These images are clearly hand-drawn and look very good. What I'm saying is that when an artist working for one of the largest comic studios in the world and drawing some of the most recognizable characters basically just draws over DAZ outfits and props and we can still recognize the exact product used...they ought to get a different artist. Either that, or they're really out of ideas.  ;)

    If it's a good artist, they could probably draw anything from their imagination. I follow a couple on youtube and most can come up with stunning designs in 5/10/30 minutes. It's amazing to see the insane skill they have.

    The problem is the imagination part. Again...deadlines, deadlines, deadlines. Having to deal with constant pressure of deadlines over one's head can be tough on even the most talented artists. Someone might be fine with whipping out great stuff quickly, but eventually burn out after a period of time from the constant stress of deadlines. The ones on youtube are very likely on youtube for reasons that relate to this, they do not have the looming deadline over their head and use something like Patreon to fund their streams. It can be either a seconday income in between gigs, or for some it can be their primary income. And it is very important to distinguish from drawing something you want to draw versus drawing something strictly for a job. The things you like to draw might not be what your boss wants you to draw, and that can have a huge impact on your output. Make those youtubers draw something they might not want to draw, over and over, and see well they do then.

    Just look at this store. While some PAs do put out content on a fairly consistent schedule, look at how many PAs release products without any sort of cadence. Some of our best PAs release content when they feel it is ready, not around a strict deadline. If they had such a deadline they may not even be doing this. Not having a strict deadline is part of the appeal of being a PA.

     

  • SnowSultanSnowSultan Posts: 3,638

    Can the mods please stop removing posts from this thread? No one's accusing any particular PA of copying anything, but I can absolutely confirm that it happens because :deep breath: now I need to replace the sword my character has used in probably close to a hundred renders over the past 10+ years because it was based on a blade in a Lord of the Rings movie that only appears for a moment and I didn't know about it until I came across a real-life replica. 

     

    tl;dr: Don't copy stuff and sell it.

  • PixelSploitingPixelSploiting Posts: 898
    edited June 2022

    Not to mention if pointing out that tracing is a lazy artistic technique is a personal attack, then half of the internet is "personally attacking" such fountains of creativity like Greg Land. ;]

     

    Edit:

     Unless blade model you were using ic copying some of the LoTR symbols or is an exact lookalike, I would not be concerned. Props for LoTR movies were copying real life blades with some fantasy decors sprinkled over. Narsil is almost generic longsword. Rohirrims carry spathas. The Sting is based on real blades too.

    Post edited by PixelSploiting on
  • SnowSultanSnowSultan Posts: 3,638

    It was Arwen's sword and only appears when she draws it before the Nazgul cross the river. No one ever pointed it out in any of the images I made using it, but I will still give her a new one. Someone pointed out that I did use Sauron's mace in another picture (which I didn't realize at the time either), but that was a free item. Still, I don't know what's so hard about indicating that a product is 'inspired' by something else; for many people, it might be a selling point.

  • DustRiderDustRider Posts: 2,785

    IMHO I haven't seen any DAZ assets linked/posted yet that look as if they were used to create the drawings. Did the artist say that they use DS to create the base for the images, or did someone else state it? I'm inclined to agree with Paintbrush. For several of the really good natural artists I have known, using DAZ as a base to draw off of would be a hindrance, not an aid. It would take longer to set everything up in DS than it would take to just draw the image, especially if you have a lot of kit bashing to do as has been suggested. I also don't see any real correlation between the linked Daz battle ax, and the one drawn by the artist. Double bitted battle axes are fairly common, and really easy to draw. I don't even see any inspiration in the linked DAZ product in the drawn image.

    But maybe I'm clueless, I just don't see the similarities???? I am a bit confused as to why people think he is using DAZ products to create his/her characters. I must be missing something obvious to everyone else, or maybe he noted that he/she uses DAZ somewhere?

Sign In or Register to comment.