Saving a Custom Morph for All Characters?

SuperdogSuperdog Posts: 765
edited December 1969 in Daz Studio Discussion

I followed this tutorial:

http://docs.daz3d.com/doku.php/public/software/dazstudio/4/userguide/creating_content/packaging/tutorials/saving_morphs/start

to create a morph slider for a figure I made in DAZ Studio. Everything went well and I saved the morph slider in Actor/Full body/People. Applied ERC Freeze. The slider works on the figure. All seemed well. But when I loaded a G2M figure to try out this morph I could not find it in the parameters section. It seems that the morph slider is only saved with the figure I created it for.

How do I save this morph parameter slider so that I can use it with every other figure I load?

Comments

  • kitakoredazkitakoredaz Posts: 3,526
    edited June 2015

    Hi,, if you use original figure ,then save the moprh controlelr or moprh,as morph asset,
    it can use for all character (morphed shape) of the figure.
    but of course it can not work for other figure. and you can not see the moprh.

    Then,, I think, you did not save the controller as morph asset. how you save it?
    if you save it as scene or scene subset, the morph are recorded only in the scene file (as the figure parameter)
    then you can not see it when you load new figure.

    And after you make ERC, and set ERC saved with the controller, you need to overwrite your saved controller.(save as morph assets)
    if you forget it,, your controller not record ERC link anymore.

    Post edited by kitakoredaz on
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