choosing to be a full time ~digital~ artist

artxtapartxtap Posts: 161

from:

https://blog.daz3d.com/when-to-make-the-jump-to-full-time-digital-artist/

"...seek professional help if needed,../" that is the problem you NEED professional help, you just will not seek or take it.smiley

you are crazy laugh. that is the best line in context, everyes.

that line made me smile

Comments

  • kyoto kidkyoto kid Posts: 41,205

    ...unfortunately along with that portfolio, background, training, and experience in the high end pro software like 3DS MAX, Lightwave, etc, is a pretty much expected. Those with extensive modelling and sculpting skills (as well as even coding) will get first consideration over those who don't as many advert/PR agencies, architectural firms, and television/film production studios don't use pre-made commercial assets..

    The one possible opportunity with Daz would be game asset design and development using to Unity Bridge.  Other than that it's "hanging out a digital shingle" to do illustration work and hoping someone will ping your inbox.. 

  • artxtapartxtap Posts: 161

    Your setting up your scene, getting everything just right and your family and or friends come up and tell you NEED help; but you don’t listenangry; instead you buy even more items “on sale”surprise. You NEED helpcheeky. But you don't WANT help.

    Get the help you need!heart

    That line was perfection yes .smiley

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