Locating textures.

deleted userdeleted user Posts: 1,204
edited December 1969 in The Commons

Hi, I have a question. You know how sometimes you get those props that when you load it. It will pop up with a thing saying "Could not Find Files" Thing about it, is that it don't tell you WHERE it's looking, only that its not finding where ever in the world it is looking. Is there any way to find out where its looking so I can move those textures into that path so that it dont pop up with error anymore?

Comments

  • fixmypcmikefixmypcmike Posts: 19,613
    edited December 1969

    You can open the file in a text editor and search for ".jpg" to see where it's looking. If it's a compressed .duf you can uncompress with any tool that uncompresses .zip files (there's one built into DS).

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Hi, I have a question. You know how sometimes you get those props that when you load it. It will pop up with a thing saying "Could not Find Files" Thing about it, is that it don't tell you WHERE it's looking, only that its not finding where ever in the world it is looking. Is there any way to find out where its looking so I can move those textures into that path so that it dont pop up with error anymore?

    Usually the easiest way is to open the load file (cr2, pp2, etc) and find the place it is looking for there...but it is often best to EDIT that line instead of moving the textures to where that line indicates. Because more often than not, you will NOT have that path on your hard drive...it is a 'absolute' path and includes the creator's specific file path/user folder/etc...usually just chopping everything before 'Runtime' in the texture lines is enough to fix it.

  • deleted userdeleted user Posts: 1,204
    edited December 1969

    Open it with what? I dont follow

  • mjc1016mjc1016 Posts: 15,001
    edited December 1969

    Open it with what? I dont follow

    Notepad or any text editor. Notepad++ is a great one for Windows systems.

Sign In or Register to comment.