Problems with the texture of the eyes.

nsamatixnsamatix Posts: 2
edited July 2022 in Daz Studio Discussion

Hello!
There was a problem using textures from Genesis 3 female on genesis 8 female.
When applying eye textures from Aiko 7, for example, a fringing appears, which is visible when rendering.
Is there any way to fix this?

On the first screen, the default genesis 8 female, everything is fine with the eyes.
On the second screen, the texture from Aiko 7 and the edging immediately appeared.

Daz1.jpg
630 x 563 - 173K
Daz2.jpg
977 x 526 - 295K
Post edited by Richard Haseltine on

Comments

  • felisfelis Posts: 4,597

    Please allow for automatic line-break. You are breaking the format.

    Aiko 7 has her own UV layout. I assume there is a slight difference to how G8F UV layout is, and therefore a mismatch in the texture.

  • nsamatixnsamatix Posts: 2
    edited July 2022

    I am using this product. But it doesn't help with the eyes.
    It seems that this problem cannot be solved.

    https://www.daz3d.com/genesis-3-character-uvs-for-genesis-8-female

    And how to enable line break?)

    Post edited by Richard Haseltine on
  • felisfelis Posts: 4,597

    If you are using that product, can't you then go to the eye surfaces and select Aiko 7 UV under UV set?

    For formatting, how are you inserting your text? It looks like inserted as code.

     

  • Richard HaseltineRichard Haseltine Posts: 102,159

    Change Paragraph Format to Normal, instead fo Formatted, and the lines will wrap to fit - and not use the typewiter font.

  • nsamatixnsamatix Posts: 2
    edited July 2022

    I did it. For all parts of the eye in the Surface section, I selected the Aiko 7 mesh. This does nothing.

     

    Daz1.jpg
    630 x 563 - 173K
    Daz2.jpg
    977 x 526 - 295K
    Post edited by nsamatix on
  • felisfelis Posts: 4,597

    Then I am out of ideas.

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