Normal Map Creator in Daz3d?

I been making alot of custom skins using the Skin Builder for genesis 8 but it doesnt make any normal maps. I bought a new addon thinking it did that but it only mixes allready generated normal maps. I was wondering if there is a addon built into daz that would create normal maps, or do I have to export all the bump maps to a 3rd part app. I have a few normal map software but its kind of a pain having to import each map make sure the setting are the same of each of the map and export each one. 

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,344

    Why do you want to? The bumps should do the same job as the normals, albeit perhaps a little more slowly. But no, I am not aware of a normal baker as such  for Daz Studio - it might be possible to make one with Shader Mixer and Shader Baker.

  • dustinmeyer1234dustinmeyer1234 Posts: 133
    edited July 2022

    Richard Haseltine said:

    Why do you want to? The bumps should do the same job as the normals, albeit perhaps a little more slowly. But no, I am not aware of a normal baker as such  for Daz Studio - it might be possible to make one with Shader Mixer and Shader Baker.

    yeah I kind of paused for a moment I juste always used Normal maps over Bump maps and looking at some examples they are pretty close normal maps can be a little bit better for details but side by side its kind of hard tell apart the difference.I discovered tho I can load all the bump maps for a skin I create in substance designer and just export them all at once making it a little bit easier. I have seen people do normal map sculpting which you can add alot of details but I guess you could also do that with a bump map. I wonder I could probably do some normal map sculpting and use the blendering addon to mix a few normal maps. was looking at this article about bump vs normal map https://www.cgdirector.com/normal-vs-displacement-vs-bump-maps/

     

    Post edited by dustinmeyer1234 on
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