Normal Map Creator in Daz3d?
dustinmeyer1234
Posts: 133
in The Commons
I been making alot of custom skins using the Skin Builder for genesis 8 but it doesnt make any normal maps. I bought a new addon thinking it did that but it only mixes allready generated normal maps. I was wondering if there is a addon built into daz that would create normal maps, or do I have to export all the bump maps to a 3rd part app. I have a few normal map software but its kind of a pain having to import each map make sure the setting are the same of each of the map and export each one.
Comments
Why do you want to? The bumps should do the same job as the normals, albeit perhaps a little more slowly. But no, I am not aware of a normal baker as such for Daz Studio - it might be possible to make one with Shader Mixer and Shader Baker.
yeah I kind of paused for a moment I juste always used Normal maps over Bump maps and looking at some examples they are pretty close normal maps can be a little bit better for details but side by side its kind of hard tell apart the difference.I discovered tho I can load all the bump maps for a skin I create in substance designer and just export them all at once making it a little bit easier. I have seen people do normal map sculpting which you can add alot of details but I guess you could also do that with a bump map. I wonder I could probably do some normal map sculpting and use the blendering addon to mix a few normal maps. was looking at this article about bump vs normal map https://www.cgdirector.com/normal-vs-displacement-vs-bump-maps/