How to make large sea plane with waves (animated)
olem
Posts: 5
Hi,
I try various solutions to create lage scale ocean (several undreds meters at least) with animated waves. even "animated ocean" (good but only for short views).
I need to see moving waves in realistic large view in a plane and not tiling effects. to put armada of boats saling away. random foam would be nice.
I come from carrara and miss the primitive ocean ! and don't see in DAZ how to have fractal or else to create large and not square tiled Normal map.
I you have an idea, or even a animated scene working, it help me a lot.
thank you
Oliver
Comments
I have exported Carrara ocean primitives as a series of obj and loaded them in morphloader then used puppeteer to animate it
Hi Wendy,
thanks for this idea.
I am not familiar with morphing, where is the morphloader you talking ?
Have you an image of the result ?
I still also look for the animated normal shader for plane of large ocean to light DAZ scenes.
Best,
Oliver
under edit object morphloader, you import as many objects with the same vertex count as you wish to create morphsliders, make sure you choose Carrara scale
Puppeteer is under windows, you set a dot for each slider slid to 100 (same as puppeteer in Carrara) then record
animated normals or any textures harder
need a DAZ script
free https://sites.google.com/site/mcasualsdazscripts/texanimfords3
sadly I deleted my video, it was 2014
https://www.daz3d.com/forums/discussion/comment/678894/#Comment_678894
there is this, I don't own it but I think he created it the same way using Cinema 4D
https://www.daz3d.com/ireal-animated-ocean-water-system
Haven't used this for animations but it's what it's designed for.
https://www.daz3d.com/fluidos-for-daz-studio