DTHDR-RuinsB
![marble](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/488/n8P2SPAXVTBEI.png)
It seems that, since 4.8, every scene I create has this texture: DTHDR-RuinsB listed. It is always in the Temp folder too.
I think it is the HDR image used by the Iray dome but I am mostly rendering in 3Delight and am not using that dome or that image at all. Even if I start a new scene, it remains in the Temp folder.
Would this cause me problems anywhere?
Comments
You are correct and no it won't cause any issues
All it's doing is taking up a few MB of drive space while sitting the temp folder. If it's not needed, it won't get passed to 3DL at render time...
Ok - thanks. I'll just ignore it then.
By the way - anyone know why the Temp folder doesn't get flushed completely when a new (empty) scene is loaded? I need to actually quit DS or manually delete the temp files otherwise they too appear in the list of loaded textures in the scene tab (for example, if you click on the image next to Diffuse).
Sounds like that maybe there is an expansion to 'undo' that hasn't been documented?