Content creator? How do I use what I bought 3+ years ago?

XadeXade Posts: 236
edited December 1969 in Daz Studio Discussion

I bought the complete content creator, from rigging to making actual content. I had planned to make content but then I got annoyed at Daz Studio for devouring my saved files and quit. So, I was wondering if my money was wasted or if I need to have DS 3 installed just for that or what. Thanks for reading and have a great day.

Comments

  • LeanaLeana Posts: 11,817
    edited December 1969

    The content creator tools are built in DS4 Pro, no need to buy or install anything extra anymore.

  • BeeMKayBeeMKay Posts: 7,019
    edited December 1969

    Are you talking about this? http://www.daz3d.com/content-creator-toolkit-cct
    If yes, then it's part of DAZ Studio since version4.5, I think, and you don't need to install it.

    There's this, though:

    NOTE: Content Creator Toolkit, FBX Exporter, and Texture Atlas are included in the DAZ Studio 4.5.0.114 (or later) installer and can be activated with the new DAZ Studio Pro Serial Number you will receive in your account after purchase.
  • XadeXade Posts: 236
    edited December 1969

    lee_lhs said:
    Are you talking about this? http://www.daz3d.com/content-creator-toolkit-cct
    If yes, then it's part of DAZ Studio since version4.5, I think, and you don't need to install it.

    There's this, though:

    NOTE: Content Creator Toolkit, FBX Exporter, and Texture Atlas are included in the DAZ Studio 4.5.0.114 (or later) installer and can be activated with the new DAZ Studio Pro Serial Number you will receive in your account after purchase.

    Yes, that's what I mean exactly, back when it first went on sale I bought it and started to use it, built a number of nice posable props for special effects and stuff in my comic.

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