Wormhole Anomaly by Marshian! - That rocket!

hacsarthacsart Posts: 2,025

OK.. I just bought this Wormhole Anomaly - Looked really nice, and on sale, and I do like Marshians products! But that rocket! - where did that come from? I could sure use something like that!

Comments

  • mdingmding Posts: 1,270

    https://www.daz3d.com/technophilia-retro-gynoids-v3-rock-it

    It is in the promo credits at the end of the page

  • hacsarthacsart Posts: 2,025

    Thanks - missed that!

  • SlimerJSpudSlimerJSpud Posts: 1,453

    The wormhole would look good with this cutie too!

     

    Lexx-test009.jpg
    1440 x 1080 - 1M
  • MarshianMarshian Posts: 1,465

    Hi hacsart. So good to find this post. This was a fun project to work on. Thanks mding for the reference. I love that show SlimerJSpud, Lexx was funny, interesting, and kind of low budget but that was the charm for me.

    The rocket model I used on the main promo is pretty old and it was a bit tricky to get the surface converted for Iray. I've attached a screencap of the rocket body settings I used. I bent the flame using a dformer. 

    Have fun with the Wormhole Anomaly laugh

    Rocket body.png
    631 x 1690 - 327K
  • hacsarthacsart Posts: 2,025

    Thanks for that!

  • tq89tq89 Posts: 3

    That wormhole anomaly is the perfect storm for a project I am currently working on. My question is how would you go about animating it. I look at it and I 'see it moving'. My first inclination would be to make my life easier and composite it outside of Daz in AE or PSD but I'm sure there must be a way to do it inside of daz. Any ideas, thoughts, or suggestions would be welcome. 

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