So many facebones in Gen3 and only 4 to use in PowerPose? the Cube of (universal handler) is hidding

Fixme12Fixme12 Posts: 589
edited June 2015 in The Commons

So many facebones created in Gen3,
and you can only handle 4 to manipulate face in PowerPose? :(
Also the Cube of the universal handler is hidding the eyes DAZ!

When can we use powerpose finally to visualise and shape expressions without scrolling thrue a list of morph shapes and find the right slider?

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Post edited by Fixme12 on

Comments

  • Fixme12Fixme12 Posts: 589
    edited December 1969

    Daz can you make PowerPose more usefull, now that there are FaceBones Included, thx!

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  • SederdedSederded Posts: 14
    edited December 1969

    I'd settle for making PowerPose work with G3's shoulders... what the hell is going on there? I understand there's new rigging in the latest Genesis figure - so why wasn't there a new version of PowerPose in the latest interim Studio build? You'd think the posing tools of the flagship software would work with the flagship figure; even upon release. Is there a PowerPose update coming?

  • Fixme12Fixme12 Posts: 589
    edited June 2015

    indeed, seems the shoulders don't work, i can only pose arm upwards but not down.

    Post edited by Fixme12 on
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