How can you reduce the strength of the Post Denoiser?

I want to use the Post Denoiser, but it removes way too much noise.  I want to reduce the denoise strength by 50%, is that possible?

Comments

  • TogireTogire Posts: 414

    No, you cannot do that with the daz denoiser.

    What I do is to NOT use daz denoiser, but an offline denoiser. There are presently two available: intel and nvdidia. None of these denoisers can be parametrized, but as you still have the original image produced by daz, you can merge the original undenoised image and the denoised image as you want. This is very flexible and gives excellent results.

    intel denoiser https://www.openimagedenoise.org/ and front end https://declanrussell.com/portfolio/intel-open-image-denoiser-2/

    nvidia denoiser https://developer.nvidia.com/optix-denoiser and front end  https://github.com/DeclanRussell/NvidiaAIDenoiser

     

  • vozolgantvozolgant Posts: 207
    edited July 2022

    alainmerigot said:

    No, you cannot do that with the daz denoiser.

    What I do is to NOT use daz denoiser, but an offline denoiser. There are presently two available: intel and nvdidia. None of these denoisers can be parametrized, but as you still have the original image produced by daz, you can merge the original undenoised image and the denoised image as you want. This is very flexible and gives excellent results.

    intel denoiser https://www.openimagedenoise.org/ and front end https://declanrussell.com/portfolio/intel-open-image-denoiser-2/

    nvidia denoiser https://developer.nvidia.com/optix-denoiser and front end  https://github.com/DeclanRussell/NvidiaAIDenoiser

    Thanks. Is there a windows app for the nvidia one? Running command line is too much work. edit: aah n/m, this works great.

    Post edited by vozolgant on
  • TaozTaoz Posts: 9,971
    edited July 2022

    vozolgant said:

    alainmerigot said:

    No, you cannot do that with the daz denoiser.

    What I do is to NOT use daz denoiser, but an offline denoiser. There are presently two available: intel and nvdidia. None of these denoisers can be parametrized, but as you still have the original image produced by daz, you can merge the original undenoised image and the denoised image as you want. This is very flexible and gives excellent results.

    intel denoiser https://www.openimagedenoise.org/ and front end https://declanrussell.com/portfolio/intel-open-image-denoiser-2/

    nvidia denoiser https://developer.nvidia.com/optix-denoiser and front end  https://github.com/DeclanRussell/NvidiaAIDenoiser

    Thanks. Is there a windows app for the nvidia one? Running command line is too much work. edit: aah n/m, this works great.

    There is a Windows GUI here, works both for the NVidia and Intel denoisers:

    https://taosoft.dk/software/freeware/dnden/

    Post edited by Taoz on
  • hansolocambohansolocambo Posts: 649
    edited July 2022

    alainmerigot said:

    No, you cannot do that with the daz denoiser. [...] None of these denoisers can be parametrized

    ? Well yes of course denoisers have parameters. And it's not "DAZ denoiser", but NVIDIA® Iray® denoiser.

    Some settings that can give proper denoise results without an insane blurring approximation between pixels :

    Noise degrain Filtering : 1

    Noise degrain radius : 1

    Noise degrain Blur Difference : 0.01

    Pixel Filter : mitchell

    Pixel Filter Radius : 0.01

    Post Denoiser Available : On

    Post Denoiser Enable : On

    Post Denoiser Start Iteration : You don't want the denoise to kick in too early. Setting the Start Iteration at 1800 is usually fine for most scenes. With about 1800 samples, the render is usually defined enough to let the denoiser kick in.

    Radius values are important. Set low enough the denoiser will act on each pixel but without merging too much of the RGB values from neighboring pixels.

     

    Post edited by hansolocambo on
  • hansolocambo said:

    alainmerigot said:

    No, you cannot do that with the daz denoiser. [...] None of these denoisers can be parametrized

    ? Well yes of course denoisers have parameters. And it's not "DAZ denoiser", but NVIDIA® Iray® denoiser.

    Some settings that can give proper denoise results without an insane blurring approximation between pixels :

    Noise degrain Filtering : 1

    Noise degrain radius : 1

    Noise degrain Blur Difference : 0.01

    Pixel Filter : mitchell

    Pixel Filter Radius : 0.01

    Post Denoiser Available : On

    Post Denoiser Enable : On

    Post Denoiser Start Iteration : You don't want the denoise to kick in too early. Setting the Start Iteration at 1800 is usually fine for most scenes. With about 1800 samples, the render is usually defined enough to let the denoiser kick in.

    Radius values are important. Set low enough the denoiser will act on each pixel but without merging too much of the RGB values from neighboring pixels.

     

    Are these settings somewhere in Daz under the Render Settings? I tried using the denoiser once a while back and haven't used it since due to renders coming out looking like a photo that was taken with an out-of-focus camera.

  • savagestugsavagestug Posts: 177
     

    Are these settings somewhere in Daz under the Render Settings? I tried using the denoiser once a while back and haven't used it since due to renders coming out looking like a photo that was taken with an out-of-focus camera.

    You have to activate the options under filtering to update the different parameters. I have had to use PostDN ever since 4.15 to get decent renders in less than 10 minutes that aren't lousy with fireflies. I add noise back in with Photoshop to get a film look.

  • outrider42outrider42 Posts: 3,679

    For what you want, you really do want to have 2 pictures, a denoised and the original, to edit them together. So you can't do that in Daz unless you actually render twice, which would be very time consuming.

    mCasual wrote a script for Daz that runs the Intel denoiser. You just have to set it up as this script makes use of a couple apps, but once you do, it only takes a few seconds to denoise any image and you can do it from the comfort of Daz Studio. It is super handy and super fast. Intel's denoiser is also a bit better (IMO) than what Iray offers currently. It maintains more fine details in my experience.

    https://www.daz3d.com/forums/discussion/334881/a-i-based-open-source-de-noiser-for-daz-studio-pc-and-macs/p1

  • MelissaGTMelissaGT Posts: 2,611

    I would forgoe the in-render denoiser and use the Intel denoiser (with gui) instead. That way you have your raw render, then you run it through the denoiser...and then you blend the two together in post depending on where/what needs to be denoised and by how much. 

Sign In or Register to comment.