AA Donyale and the eyes

Doc AcmeDoc Acme Posts: 1,153


I got this character recently. but it's been out for some months now.

https://www.daz3d.com/aa-donyale-hd-and-her-outfit-for-genesis-81-female

In another thread:

https://www.daz3d.com/forums/discussion/581591/6-of-11-new-products-purchased-today-contain-errors#latest

it's been brought up how, mmm, lax to put it kindly, QA is in sussing out issues with new products in particular.

Case in point:

I export all my Daz assets, so I always suspect something on my end first when there's a problem.  But after triple checking my settings & still having the issue, I went back to the Daz source character, and sure enough, the problem is with the original rig and the position of the Eye bones.

image  image

Doesn't affect the morph sliders, and probably why it hasn't been pointed out before, but if you're trying to do something "exotic", such as an eye target, ...

Shoddy, shoddy, shoddy.

Fortuately, I can easily fix this after export, and maybe it's easy to fix in Daz but I wouldn't know.  

The point is one shouldn't have to either way.

 

Donyale Eye Bone Position.jpg
1080 x 608 - 291K
Donyale Eye Error.jpg
1080 x 608 - 335K

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,344

    Given that people do apply expressions, which usaully affect the eyes, it would seem at least possible that this is being triggered by an interaction with some other character you have installed - did you try to check that before blaming QA? Have you opened a ticket, with steps to reproduce?

  • Doc AcmeDoc Acme Posts: 1,153

    Tech Support confirmed the problem.

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