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© 2025 Daz Productions Inc. All Rights Reserved.
Comments
To figure out where something came from, select the figure, go to the Parameter Tab, look at Currently Used, find the appropriate morph (you don't have to worry about things like eye blink 50% but do have to worry about "VendorName_Blair" for example by clicking on the gear icon and looking at the folder location. If you are hoping to use the figure for printing more than 20 copies, it is much simplier. Start with your list of available licenses, and see if any name that shows up in the Currently Used. Also, note that they must be Daz originals so your printable can not contain morphs from PA's. Remember, you are doing this as a business now so you will following proper accounting; you probably could use a word processing program to look for the list of licenses you do have and seach the text of each figure for the string. If there is anything that isn't authorized, you can not legally sell it. It it is pretty easy to figure out by location whether it is a Daz Original.
I've decided I'm not going to use anything I've ever bought or buy at DAZ for 3D models. I'll buy the content somewhere else, or learn to make it myself.
I've incorporated thousands of DAZ products into my characters and I could never afford to buy lisences for all of it. Some of the content isn't in the store anymore so even if I wanted to use it, I'd never have a lisence for it.
Some PAs don't offer 3D model lisences for products I've purchased from them, so I can't use any of the characters that incorporate that content. Other PAs charge $30 for a license for each product, and there's absolutely no way I could afford to buy licenses from them for all the products I've used.
So that's the end of that dream.
Sorry, I uually remember to sepcify that it will catch only things that leave a unique enitiy of some kind in the scene - most presets just change property values, so if those are not part of the same product (e.g. an expression slider set by a preset) there will be nothing by which the script can identify them
Instead of double-clicking the file, open it in the ScriptIDE pane and the output will appear in the notification area at the bottom of the pane. I do have a modified version that puts the results in a dialogue box somewhere but not sure what state it was left in.
I print daz3d models with resin, g2,g3,g8,g8.1 without problem. from g2 to g8 you need to fix in other software because export is really low quality and you get a quad mesh. g8.1 is exported as good quality.
i use 3dsmax to fix models, it take abou 5 mins but yo get good finished model, in the image you see (on the left) original exported by daz and (on the right)model finshed for 3d print. figure is g8 based.
if someone interested i will write a little tutorial for make models ready for 3d print with 3dsmax.
For the texture sets and MR textures, it seems redundant to get a license for them, but I would advise that you do get the license:
Currently not many printers print coloured output. However that is coming, and possibly faster than anyone imagines. I have seen a number of prints that were made with white material, but the outer 0.5mm was coloured with the aide of an inkjet head colouring the last little bit laid down. I think there will be many more printers like that in the future.
Regards,
Richard