victoria 7 how can i control the facebones to shape expressions?

victoria 7 (Genesis 3) how can i control the facebones to shape expressions?
can i only use the shape blending morphs with the sliders to shape expressions?
then i wonder, why all those new bones are added.
or is there a new powerpose upcoming?
you only have 4 controls in powerpose for the head like showing at the end of below vid.
https://www.youtube.com/watch?v=h3b5MN8NmqM
Comments
Look in Parameters/Pose Controls/Head.There's a bunch of controls there for rhe face.
ah thx, again a long list to scroll down
i prefer a visual shape of expressions in powerpose, and have the scroll list as alternative fine tweaking.
but seems daz is not that far yet.
Seeing the bones of this face probably a mouse for chzor is needed to use powerpose. :)
A new powerpose interfase is needed.
As all those bones do not show up in the scene I don't think PowerPose would be much help to move them anyways. One can reset the pose already though back to default.
This might be of some interest though, I made several presets for them.
Thread Link
The 'Show hidden' thing in the scene tab, is not on by default, and that is why there not visible. I was kind of asking that Q yesterday my self, lol.
Dials are not 'Points of articulation', what's going on here, was the exact Q.
http://www.daz3d.com/forums/viewreply/846108/
Awesome, didn't realize there was a show/hidden there, will have to look for it. Working with a rig atm in 4.6.
I didn't realize there was a hidden setting in Scenes tab either, Ive never had to do that to access bones before to pose lol. I hope Daz unhides them soon by default and names the XYZ and such values at some point. Seems counterproductive, the selling point is all these amazing new rigging yet half are hidden and not selectable on the mesh of the figure LOL
The toes for instance when they got rigged in G2 were not selectable on the figure, but they weren't hidden in the scene Hierarchy at least