A simple request to those making hair products
![Choppski](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/093/nNQW04F7SS6II.jpg)
Lately, I am buying hair products that triple or quadruple the memory requirements of a single figure. Please content producers, think about the implications of that. I have a decent machine, but I am getting to the point where I can't use half the hair products except in single figure portraits. I could almost understand if the hair were significantly better than than the lighter memory hairs out there, but often they aren't. Please remember that we're rendering whole figures, with clothes and sets and often other figures. There are a couple of hairs that I bought when out of the country and only recently got to test them, so cannot return them, otherwise they'd be sold back. I don't want to sell back anything, but we need to be able to use what we buy.
Comments
Reducing the size of textures is easy; there is even a product or two that will do it automatically.
Increasing the resolution is impossible, in as much that increasing the size doesn't increase the resolution.
So to all those making products, please, increase the quality of your images, including the scale.
Speaking of hair poducts:
https://www.daz3d.com/qiunr-hair-for-genesis-8-and-81-females
anyone know if this is rigged.
Waste of time if it isn't either rigged or dforce - and preferably rigged and dforce.
The thing is, I have tried reducing the textures. I even use the color works https://www.daz3d.com/colorwerks-hair-shaders-for-iray but it doesn't really add or reduce the memory needs, which makes me think the hair is just a lot of polys. At least three hair products I've bought recently have added up to 7 GB when rendering--one added over 10GB.
Just curious: what hair products are you talking about, specifically?