Help find options to weld vertexes occupying same coordinates

DiomedeDiomede Posts: 15,221

Greetings.

Situation - have obj with unwelded parts (reasons vary).  Intended result will be multi-planar.  I don't remember the offical name.  Classic example is a pocket on a shirt.  The shirt base is a plane.  The pocket is sewn onto the base shirt.  Therefore, the edges where the pocket is sewn are interior to a flat plane of the shirt yet form another edge of a perpendicular plane where the pocket joins.  Was hoping that Daz Studio would have a weld option in the import dialogue, or in the menu for edit : geometry.  Don't see a weld option.  The pockets fall off in DForce for example, and pull apart in smoothing without DForce.  My next check was sending the object through the bridge to Hexagon.  I found some weld options in the vertex modeling menu of Hexagon but so far I have to go vertex pair by vertex pair.  Tedious and I suspect unnecessary.  But I haven't found a setting to automatically weld vertexes at same coordinates or a menu to set 'weld by distance tolerance.'  I suspect in each case that the possibility might be there but that I am ignorant.

Any help would be appreciated.  Preference for welding either within Daz Studio or through bridge to Hexagon.  

bb01 import dialogue.jpg
1713 x 978 - 217K
bb02 hexagon weld options.jpg
1541 x 841 - 193K

Comments

  • felisfelis Posts: 4,617

    Daz Studio cannot weld.

    I don't know Hexagon.

    In blender you can merge verteces by distance, i.e. if closer than a specified distance.

  • PerttiAPerttiA Posts: 10,024

    Have you checked the OBJ export/import parameters?

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