Creature Creator

impulseyjimpulseyj Posts: 4
edited December 1969 in The Commons

I was wondering if anyone who has it working can get a juivinial looking Michael with the cat paws and tail up and loaded and exported for Manga Studio?

So far I haven't had any luck with this and I'm kind of at wits end. No idea how to use the damn thing.

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,865
    edited December 1969

    What format does Manga Studio need? It would not be permissible to create and share a 3D model - what could be shared would be a set of presets that you could apply in DAZ Studio (or Poser) to make your own model for export. If you need 2D image formats then it might be an idea to provide a bit more detail about the necessary set-up and format.

  • GreycatGreycat Posts: 334
    edited December 1969

    You can import FBX format into Manga Studio. I’m not sure about geo-graphed parts. Importing into MS has been discussed many times in the Manga Studio forum.
    http://forum.runtimedna.com/forumdisplay.php?330-Manga-Studio-Forum

  • impulseyjimpulseyj Posts: 4
    edited December 1969

    I'm so frustrated with this crap though.

  • mal3Imagerymal3Imagery Posts: 713
    edited December 1969

    You can try out this video instruction. Looks pretty simple. Export --> FBX --> Import to Manga Studio

    https://www.youtube.com/watch?v=oN01Y0scdAM

  • Richard HaseltineRichard Haseltine Posts: 102,865
    edited December 1969

    Is your problem creating the thing you want, in DAZ Studio or Poser, or is it getting it out of the creation application and into Mange Studio?

  • impulseyjimpulseyj Posts: 4
    edited December 1969

    I have no idea how to get autofitter to work.

    I have no idea how to fix this.

    Someone help?

    image

    What am I doing wrong?

  • nDelphinDelphi Posts: 1,870
    edited June 2015

    This is Michael 4, right? If so, just conform the creature creator M4 parts to him. Like you would clothing.

    Make sure you have M4 selected in the scene before you apply the creature creator part. In this way the part will conform and hide his legs, etc.

    Post edited by nDelphi on
  • impulseyjimpulseyj Posts: 4
    edited December 1969

    Tried that, tried about a bunch of other things too. I am frustrated.

  • Richard HaseltineRichard Haseltine Posts: 102,865
    edited December 1969

    Did you apply Poser Formats>My DAZ 3d Library>Pose>DAZ's Michael 4>Add-Ons>Creature Creator>!Prep M4 Legs.pz2 from the Content Library pane, assuming this is DAZ Studio and you used the default paths, to Michael 4?

  • impulseyjimpulseyj Posts: 4
    edited December 1969

    That worked.

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