Installing Genesis 3
![LeslieSOsborne](https://farnsworth-prod.uc.r.appspot.com/forums/uploads/userpics/006/n5E5AA0A9C3CA.png)
Greetings!
As far as installing and using Genesis 3 in Daz Studio is one to assume:
[1] Installing Daz Studio 4.8+ or Daz Studio 4.8+ Starter Essentials automatically installs Genesis 3?
[2] That, while using Daz Studio 4.8+, Genesis 3 installs and shows up in the "Smart Content" and "Scene" tabs as "Genesis".
[3] If you have earlier Genesis versions installed that they will show up as Genesis 2 or Genesis 1, etc when viewed in the "Scene tab?
There does not seem to be a lot of clarity regarding the installation or use of Genesis 3. Thank you, in advance, for your help.
Post edited by LeslieSOsborne on
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Installing DS4.x installs just the application and some built in content..
Installing Genesis Starter Essentials will install as Genesis
Installing Genesis 2 Male/Female will install as Genesis 2 Male/Female
Installing Genesis 3 Female Starter Will install as Genesis 3 Female
All this content shows up in the content Library under "People"
So, Gensis 3 Starter is an official genesis 3?
A morph package with poses says I need gen3 models, and victoria 7. The installation auto-gives starter essentials.
If I buy Victoria 7, and summon on, is that what covers Genesis 3 figure requirement? Since Vic7 is Gen3, and the way this work is by adding on the DLC to the pre-given start essentials, I guess that is the official way to use Gen3? Or, do I buy Gen3 package, as a standalone, on top of Victoria 7 and starter essentials?
I'm guessing Gen3 starter just lets you add on the official buyables, in the Gen3 category, such as Vic7, and Vic7 counts as the proper addon and usage of the starter essentias, without me needing to buy extra other Gen3. If I bought VIc7, I am using gen3...
V7 is a morph of G3 Female - so you need to download/install theGenesis 3 Starter packages.
Very little, if any, content is installed by 4.9 - most of it has been moved to the Default Resources package (the old Default Lights and Shaders)