Filament transparency fix
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in The Commons
Somewhere in the forum someone suggested a simple way to fix the wacky transparencies using Filament but I can't remember which thread is was...
Someone knows that method or the thread where it is described?
Comments
https://www.daz3d.com/forums/discussion/comment/7507561/#Comment_7507561
This comes to my mind, unfortunately it didn't work, and the person who posted it never reacted again to questions.
If your problem is only with hair, there is a quite good solution by Sickleyield:
https://www.daz3d.com/forums/discussion/comment/7470171/#Comment_7470171
I don't think there is a fix
There is some hair shaders that don't use cut-out oppacity in the store, but I wouldn't call that a fix, but a work-around.
The Filament renderer is being continously developed, and it might be better in newer versions, but I don't know to which extent Daz upgrades the versions.
Thats also my impression, I think most of us will take filament more seriously when this opacity problem is fixed. Atm i perceive it more like a betaversion - promising, but still with fundamental flaws.
Yes, that's the thread, thanks!
Sadly the problem isn't the hair only but the whole system. I wanted to see if that method worked on other kind of models too.
Was it working as some point? I purchased this:
https://www.daz3d.com/glass-for-filament
I couldn't get it to work, but assumed that it might be due to my running Windows on my Mac and decided to set it aside until DAZ Studio 5, when I could use Filament natively.
-- Walt Sterdan
it is not opacity that is the issue but cutout opacity using a map
one needs to use solid modelled mesh
easier said than done using DAZ content
fibermesh hairs, modelled lace etc
@wsterdan: I just quickly tried the glass shader but used additional lights on the plant
Thanks for that, I'll take anoother run at it once DS 5 is released. Previously I spent about two hours trying to get the glass globe on a robot's head to be transparent and show the workings inside the head, but no matter what I tried it was to no success.
-- Walt Sterdan
Are you sure it wasn't to dark inside that globe and did you adapt the iray or 3dl materials to filament?
@wsterdan: Ok, i tried it with a sphere, so I guess you are right, it is the OS...
I was able to render it in iRay under Windows just fine, just no luck with Filament. What issues are the others in this thread having?
-- Walt Sterdan
You're probably correct, I'll continue to shelve it for now.
-- Walt Sterdan