Filament transparency fix

ImagoImago Posts: 5,246

Somewhere in the forum someone suggested a simple way to fix the wacky transparencies using Filament but I can't remember which thread is was...

Someone knows that method or the thread where it is described?

Comments

  • mdingmding Posts: 1,270

    https://www.daz3d.com/forums/discussion/comment/7507561/#Comment_7507561

    This comes to my mind, unfortunately it didn't work, and the person who posted it never reacted again to questions.

    If your problem is only with hair, there is a quite good solution by Sickleyield:

    https://www.daz3d.com/forums/discussion/comment/7470171/#Comment_7470171

  • felisfelis Posts: 4,617
    edited August 2022

    I don't think there is a fix

    There is some hair shaders that don't use cut-out oppacity in the store, but I wouldn't call that a fix, but a work-around.

    The Filament renderer is being continously developed, and it might be better in newer versions, but I don't know to which extent Daz upgrades the versions.

    Post edited by felis on
  • mdingmding Posts: 1,270

    felis said:

    I don't think there is a fix

    There is some hair shaders that don't use cut-out oppacity in the store, but I wouldn't call that a fix, but a work-around.

    The Filament renderer is being continously developed, and it might be better in newer versions, but I don't know to which extent Daz upgrades the versions.

    Thats also my impression, I think most of us will take filament more seriously when this opacity problem is fixed. Atm i perceive it more like a betaversion - promising, but still with fundamental flaws.

  • ImagoImago Posts: 5,246

    Yes, that's the thread, thanks!

    Sadly the problem isn't the hair only but the whole system. I wanted to see if that method worked on other kind of models too.

  • wsterdanwsterdan Posts: 2,383

    Was it working as some point? I purchased this:

    https://www.daz3d.com/glass-for-filament

    I couldn't get it to work, but assumed that it might be due to my running Windows on my Mac and decided to set it aside until DAZ Studio 5, when I could use Filament natively.

    -- Walt Sterdan

  • WendyLuvsCatzWendyLuvsCatz Posts: 38,507

    it is not opacity that is the issue but cutout opacity using a map

    one needs to use solid modelled mesh

    easier said than done using DAZ content 

    fibermesh hairs, modelled lace etc

  • mdingmding Posts: 1,270

    @wsterdan: I just quickly tried the glass shader but used additional lights on the plant

    glass1.png
    1000 x 1000 - 1M
  • wsterdanwsterdan Posts: 2,383

    mding said:

    @wsterdan: I just quickly tried the glass shader but used additional lights on the plant

     Thanks for that, I'll take anoother run at it once DS 5 is released. Previously I spent about two hours trying to get the glass globe on a robot's head to be transparent and show the workings inside the head, but no matter what I tried it was to no success.

    -- Walt  Sterdan

  • mdingmding Posts: 1,270

    wsterdan said:

     Previously I spent about two hours trying to get the glass globe on a robot's head to be transparent and show the workings inside the head, but no matter what I tried it was to no success.

    -- Walt  Sterdan

     Are you sure it wasn't to dark inside that globe and did you adapt the iray or 3dl materials to filament?

  • mdingmding Posts: 1,270
    edited August 2022

    @wsterdan: Ok, i tried it with a sphere, so I guess you are right, it is the OS...

    glass2.png
    1000 x 1000 - 1M
    Post edited by mding on
  • wsterdanwsterdan Posts: 2,383

    mding said:

    wsterdan said:

     Previously I spent about two hours trying to get the glass globe on a robot's head to be transparent and show the workings inside the head, but no matter what I tried it was to no success.

    -- Walt  Sterdan

     Are you sure it wasn't to dark inside that globe and did you adapt the iray or 3dl materials to filament?

    I was able to render it in iRay under Windows just fine, just no luck with Filament. What issues are the others in this thread having?

    -- Walt Sterdan 

  • wsterdanwsterdan Posts: 2,383

    mding said:

    @wsterdan: Ok, i tried it with a sphere, so I guess you are right, it is the OS...

    You're probably correct, I'll continue to shelve it for now.

    -- Walt Sterdan 

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