Exporting a frame ????

Bear with me I do not know the terms.  So I will be vague and precise as I can. 

I am working with a multiple pov scene involving multiple morphs various poses.  I want to create a timeline in order to do this.  Though I do not want an animation.  Yet it seems that the file is growing extra super huge.  Is there a why I can export the morphs. poses and settings of frame 137 of 900 without wreaking frames 1-136.  Leaving frames 138 + free for experimenting. Or is the term I'm looking for cut or split.

Comments

  • You can save a Pose and/or Shaping preset for the current frame (in the options dialogue that opens after the file requester) and apply them to the figure in a new scene, assuming you haven't got custom morphs (from dForms or Morph Loader).

  • Zap ZZap Z Posts: 60

    I just used the shaping tab and morphs from Daz3d.  I'm also referring to multiple figures in the scene.

    A tutourial link might help.

  • barbultbarbult Posts: 24,240

    Maybe Camera Magic and its pose and shape addons would work better for you than the timeline. Be aware that it does not work well with the timeline. It can cause keyframes to be overwritten.

    Camera Magic Product Info and Support

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