When transferring morphs from G2F and G3F to G8.1F hands get deformed

I've gone back and forth a few times to try and figure out where the problem originates. Morphs transferred from G2F to G3F come out fine, but from either of those two going to G8.1F the hands always get mangled. If this is normal, I'd expect to find a post about this by searching the forums. I've come across topics related to morph deformaion, but nothing specifically addressing this specific glitch. I really don't want to have to resculpt my morphs on G8.1 meshes if it can be avoided. I've already had to do that to get the correct form for G3. I might do it again for just one or two morphs, but I really expect better from the Transfer Utility. Can anyone suggest a better solution?

Comments

  • All these figures have different bones which is what the transfer utility is concerned with - for making clothing.

    One can remove unwanted changes and resave the morph.

     

  • avmorganavmorgan Posts: 216

    I've come across other tutorial videos like that, but I found a workaround on my own before I saw them. Thanks for the reply, though!

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