Skyler 3Delight texture rendering with gridlines?
![snart](https://secure.gravatar.com/avatar/1d6a9f72d8dbf1b6314342085acf82dc?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F1d6a9f72d8dbf1b6314342085acf82dc_100.png)
QQ - anyone else noticing that rendering Skyler with the 3Delight texture map shows grid lines using the 3Delight render engine? Doesn't happen if I apply another Gen3 3Delight texture map.
[Update] Never mind. My resolution was set too low.
Post edited by snart on
Comments
I have the same problem, what is 'the resolution about you talk?
Well, if you bump up the output resolution, it seems to make the grid lines disappear. Still, the skin comes out looking very strange (very rough).
I think there's a problem with the texture map.
See http://www.daz3d.com/forums/discussion/58734/ for a solution that worked for me.