Vue Complete and Daz 4.8
AVU4U
Posts: 67
Anybody working with Daz 4.8 and importing Daz 4.8 files into Vue Comlete 2015. I'm working on a Mac Pro 12 Core with 64 Gigs ram, 1Tr SSD drive-with Glypp 4Tr HD and AMD FirePro D700 6144 MB video. Thinking about getting Vue Complete 2015 B4 the sale ends on July 12, 2015.
I'm getting ready to complete my first GN "The Nocturnes" all done in Daz and would like to combine the ease of use creating characters in Daz with the look of Vue Complete 2015. U can see some of the Nocturnes pages here: http://avu4u.com/nocturnes.html
Any info would be appreciated.:-)
Comments
Sorry, I can't help with your question, but maybe you could ask the mods to move this to the Commons, where you might have more luck finding some Vue users.
I did some experiments with Vue Studio, and it looks to me as if COLLADA is a fairly good route to get stuff into Vue.
To use it, just choose Export from the File menu, then choose COLLADA (*.dae) from the 'Files of Type' menu on the save dialog. I chose 'Generic Collada' as the export type on the following menu. You should then be able to import the saved COLLADA file into your view scene.
Some caveats:
1. Some materials may be imported with 100% reflection. My first experiment used the G2 Bodysuit, and it came in with 100% reflection on everything (and some parts that should have been 100% transparent, weren't). You can fix this manually in Vue, but it's painful, especially if it's something like the G2 Bodysuit, which has 61 individual maps. This seems to vary from product to product: some other pieces of clothing import without problems.
2. You may need to tweak the eyes of imported figures to avoid the dead white eye syndrome. I think replacing the shader for the cornea by a basic water or glass shader should do it.
I was going to do a test render to show that it could be done, but Vue kept crashing on me. Nothing really to do with the imported figure, as far as I can see. Vue 2015, like the first release of every single version before it, is just horrible, unstable software. In my experience, it usually takes e-on about six months after the initial release to ship a version that doesn't crash every five minutes. I don't know if the Windows versions are equally unstable, but my impression is that e-on don't actually perform any kind of testing before they ship their software. The thing that stopped me doing a test render for you was a 100% reproducible bug in an absolutely basic operation (switching from 4-view mode to 1-view and back again) that even a novice QA tester would have found in the first ten minutes.
When e-on finally ships a usable version, Vue is actually quite nice software, but you have to wait for a few months for e-on to actually fix all the bugs reported by users who've been foolish enough to try to use the initial release.
I managed to get a test render out of Vue 2015. The MechGirl bodysuit went entirely shiny on import, so I had to fix the reflection by hand. And I still haven't got the eyes right. Otherwise, though, Victoria 6 seems to render reasonably well in Vue.
I know about the problems with Vue, but I got it anyway. I looked at Ur site ByteScapes.com. Nice work. Thanks for Ur help.