G8F Arms Rotated Incorrectly When Animation Loaded From G2F (Mixamo)

I'm using Mixamo to animate my Unity characters quickly. I followed that In The Studio about loading animations from Mixamo onto G8 exactly (I gave G2 an A pose, imported the downloaded FBX file as mixamo.com) but whenever I load the G2's animation onto the G8, her arms are rotated weirdly. I will attach photos (uploading GIFs isn't working) of both the G2F (Has bones visible) and the G8F doing one animation (this happens with all imported animations) I have a custom made character on G8F but that's not the problem because I tried many animations with the base G8F as well

G8F Walk (1)_Moment.jpg
818 x 670 - 75K
G2F Walk (1)_Moment.jpg
818 x 670 - 77K

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