Sand Dunes smoke trail in pink?

I bought this product today, for the landscape but also for the smoke trail to do some monster truck smoke trails.

https://www.daz3d.com/mega-terrain-sand-dunes

How cool! A smoke trail in different colors I thought...

Only to find that it only has one material (see image attached).

How do I get the smoke trail to be pink or any other color as seen in the promo image?

 

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Comments

  • LinwellyLinwelly Posts: 5,976
    edited September 2022

    I have the product but actually didn't test it yet, but it looks like the colour options for the volumes are not included. but with a bit of experimenting you can change those to your needs

    in the scene tab select the volume

    it has an odd shape compared to what we see in the end but volumes are not restricted to their boxes

    then go the the surfaces tab and play around with the colours in the two marked fields

    the scattering colour is mostly what you want to see in the image and the absorbtion is what will  be eaten by the cloud. Often you get closest to what you want by trying the complementary colour to the one you want in the render in that field

    Screenshot 2022-09-13 09.02.50.png
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    Screenshot 2022-09-13 09.03.26.png
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    Post edited by Linwelly on
  • vonHobovonHobo Posts: 1,699

    Linwelly said:

    I have the product but actually didn't test it yet, but it looks like the colour options for the volumes are not included. but with a bit of experimenting you can change those to your needs

    in the scene tab select the volume

    it has an odd shape compared to what we see in the end but volumes are not restricted to their boxes

    then go the the surfaces tab and play around with the colours in the two marked fields

    the scattering colour is mostly what you want to see in the image and the absorbtion is what will  be eaten by the cloud. Often you get closest to what you want by trying the complementary colour to the one you want in the render in that field

    Can't thank you enough for this ... I will try it later today.

    Yesterday, I tried applying a shader to the smoke volume and it made it dissapear. Every shader I tried had the same effect.

    So I'm hoping your instructions work for me today. Thank you!

     

  • LinwellyLinwelly Posts: 5,976

    yes, the volume will not react properly to any other shader setting because it's a special sort of "prop" so normal shaders can not be processed properly. I'm even a bit surprised that you could try to apply a different shader preset,

    good luck for your tests!

  • AllenArtAllenArt Posts: 7,169
    edited September 2022

    I think the reason your volume disappears when you apply another shader is because volumetrics for Iray in DS is achieved by way of a shader (at least in part). When you apply another shader - not a volume, there's nothing to see here ;)

    Post edited by AllenArt on
  • vonHobovonHobo Posts: 1,699

    AllenArt said:

    I think the reason your volume disappears when you apply another shader is because volumetrics for Iray in DS is achieved by way of a shader (at least in part). When you apply another shader - not a volume, there's nothing to see here ;)

    Thanks!  

  • vonHobovonHobo Posts: 1,699

    Linwelly said:

    yes, the volume will not react properly to any other shader setting because it's a special sort of "prop" so normal shaders can not be processed properly. I'm even a bit surprised that you could try to apply a different shader preset,

    good luck for your tests!

    Thank you. The instructions you gave worked like a charm! I was able to change the smoke volume to pink, green, blue, etc. 

  • LinwellyLinwelly Posts: 5,976

    perfect, that's great to hear!

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