Nostalgia - using Daz 2.3

Hi, I recently found an old pc with DAZ 2.3 on from years ago. I transferred it to a laptop but there were some issues.

Amazingly I wrote the registration number somewhere. Not surprisingly this was not accepted by DAZ but the program remained semi functional.

To illustrate - the preview section features a rather translucent character. ( picture 1 ) It is weirdly invert also

Once rendered everything is ok ( pic 2 )

Any idea if the pre-render can be set with visible skin for the face?

 

R232.jpg
1366 x 768 - 134K
R223.jpg
1366 x 768 - 82K

Comments

  • That usually indicates that there is a transparency map on the surface, the OpenGL mode has never been able to handle the Z-ordering of transparent surfaces even when the area in question should be opaque.

  • Richard Haseltine said:

    That usually indicates that there is a transparency map on the surface, the OpenGL mode has never been able to handle the Z-ordering of transparent surfaces even when the area in question should be opaque.

    Is there a work around?

  • Other than removing the transparency (and remembering to put it back before rendering) no, I'm afraid not.

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