How can I make this materials on my model? Iray WetFX 2

Hey , I bought the item Iray WetFX 2 and I saw you can change the wet on the model and also make some more things that can be looks wet shirt or some blood for fights. Iray WetFX 2 | Daz 3D

But dont have there explain how to do it , any one know how can I use it?

I did the wet body but I cant see how I cant make it less wet , and in the picture they give have 3 diffrent styles. Thanks! :)

Comments

  • nemesis10nemesis10 Posts: 3,418

    I just went through the product so....

    the product consists of 

    1. a set of decals (one conforms and one doesn't); perfect for putting that wet spot on a torso or a bloody hand print on a door)
    2. a set of shaders (opaque for damp spots on clothes, top coat makes things glossy, and translucent for that wet t-shirt effect)
    3. a set of material settings for the decals (various splashes and substances)
    4. and the geoshell which makes a body wet (three materials that make either drops or streaks); to make to geoshell less "wet", select the geoshell in the Surface Tab, select the body parts (body, head, arms, legs, nails etc...) and change the glossy color from white to grey.
  • nemesis10 said:

    I just went through the product so....

    the product consists of 

    1. a set of decals (one conforms and one doesn't); perfect for putting that wet spot on a torso or a bloody hand print on a door)
    2. a set of shaders (opaque for damp spots on clothes, top coat makes things glossy, and translucent for that wet t-shirt effect)
    3. a set of material settings for the decals (various splashes and substances)
    4. and the geoshell which makes a body wet (three materials that make either drops or streaks); to make to geoshell less "wet", select the geoshell in the Surface Tab, select the body parts (body, head, arms, legs, nails etc...) and change the glossy color from white to grey.

    Yes I saw it but In the pictures he show that I can use it like blood on my model , I mean need to be prop for that no? or I need to buy something extra for that?

  • nemesis10nemesis10 Posts: 3,418

    There is a wearable decal which can be loaded and positioned so it glances against the skin (it loads to the center of the figure so it must be repositioned) and it has a blood material.  That is not the geoshell.

  • nemesis10 said:

    There is a wearable decal which can be loaded and positioned so it glances against the skin (it loads to the center of the figure so it must be repositioned) and it has a blood material.  That is not the geoshell.

    Oh ok thank you but I don't find how can I do it , it like put some prom on my model and then just move it with some side option? 

  • nemesis10nemesis10 Posts: 3,418

    foxyfoxfurries said:

    nemesis10 said:

    There is a wearable decal which can be loaded and positioned so it glances against the skin (it loads to the center of the figure so it must be repositioned) and it has a blood material.  That is not the geoshell.

    Oh ok thank you but I don't find how can I do it , it like put some prom on my model and then just move it with some side option? 

    I made an image showing the proper placement of a decal here: https://www.daz3d.com/forums/discussion/571336/tatt-s-all-folks-placement-issue

  • nemesis10 said:

    foxyfoxfurries said:

    nemesis10 said:

    There is a wearable decal which can be loaded and positioned so it glances against the skin (it loads to the center of the figure so it must be repositioned) and it has a blood material.  That is not the geoshell.

    Oh ok thank you but I don't find how can I do it , it like put some prom on my model and then just move it with some side option? 

    I made an image showing the proper placement of a decal here: https://www.daz3d.com/forums/discussion/571336/tatt-s-all-folks-placement-issue

    Ok thank you I understand , so its not easy to do , I mean I dont know how to make a lot of things in this software , most of the time I just use my stuff as a prop and then move it , in what I bought I can't do it easily and just how you do it? 

  • nemesis10nemesis10 Posts: 3,418

    Oh, I was going to say that it is easy to do. Apply the decal, apply the material settings to the decal (color and splash style), use the left or right camera to see the figure from the side, and finally use the Parameter settings to move the decal out of the center of the figure to a place where it just grazes the surface.  All of this can be done in less than 30 seconds. 

  • @nemesis10 Great Examples of applying decals to a figure.  Here are a few additional tips that first-time users of Decals may find helpful...

    1: Sometimes you first need to Parent the decal to the figure or object you want to apply it to.
    2: Always make sure that the surface you're projecting onto is within the decal bounding box.
    3: When selecting the decal bounding box with the translation tool, the "direction" of the decal is always opposite the direction of the blue arrow (Z-axis).
    4: You need to be in the Nvidia Iray Viewport mode to see the Decal effect (turn on the NVidia preview option).

  • foxyfoxfurriesfoxyfoxfurries Posts: 325
    edited September 2022

    nemesis10 said:

    Oh, I was going to say that it is easy to do. Apply the decal, apply the material settings to the decal (color and splash style), use the left or right camera to see the figure from the side, and finally use the Parameter settings to move the decal out of the center of the figure to a place where it just grazes the surface.  All of this can be done in less than 30 seconds. 

    Thanks to both of you!!!! I created Decal on my model and put the metirial and it worked! looks nice but hard to see if I do Invidia Ray its popping but it works well when I rendeting it haha.

    BTW can I use it on stages? like boxing ring? or only on models?

    Have some more idea for some nice blood for fights? or something that good for it in shop? thanks! 

    Post edited by foxyfoxfurries on
  • foxyfoxfurries said:

    Thanks to both of you!!!! I created Decal on my model and put the metirial and it worked! looks nice but hard to see if I do Invidia Ray its popping but it works well when I rendeting it haha.

    BTW can I use it on stages? like boxing ring? or only on models?

    Have some more idea for some nice blood for fights? or something that good for it in shop? thanks! 

    @foxyfoxfurries You can pretty much use a Decal on any surface, object, figure, etc. Here's how...
    1. In the Scene tab, select the object (ex. boxing ring floor/stage floor or wall) that you want to apply a decal to.
    2. Go to the menu bar: Create-->New Iray Decal Node and select the radio button for "Parent to selected item"
    3. Click OK and the bounding-box for the decal will appear in front of your object... Move it just in front of your object (almost touching)
    4. In the Surfaces tab, go to "Base Color" and select the down-arrow to browse to your desired Decal image and choose it from your hard drive.
    5. If you need part of your Decal to be transparent (such as the background), make a Mask for it in a paint program, then in Surfaces go to "Cutout Opacity" click the down-arrow and select the mask (make sure the Cutout Opacity slider is at 1.00).
    6. Position the decal as desired.
    7. After applying the decal, you can go to Surfaces tab and turn down the Cutout Opacity for more translucency, and adjust the Base Color, and Emission Color.
    NOTE: In Parameters tab, you can change "Projection Type" from Planar (Flat) surface to Sphere, Cylindrical, etc.

     

    In regards to Blood Decals in the Daz shop... check-out some of these products:

    Iray GrungeWorx
    Dega Extreme Wound Decals
    Iray Clothworx
    Wound Makeup Artist for Genesis 8

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