'Skull Castle' without Skulls?
tsroemi
Posts: 2,864
in The Commons
Hey all, I really like Polish's Skull Castle (https://www.daz3d.com/the-skull-castle) as a castle, but don't have any use really for all the skull details. Are they easy to get rid of in the set, or is it a major pain? Would be cool if someone who owns it could give me a quick answer, as it's on sale today. Thanks! - Tina
Comments
Well, there are bones scattered across the bridge. A Giant skull on the entrance.
The scattered bones are mostly separate props, the bits on the bridge are their own bone-node and can be hidden. The skulls by the gates are part of the mesh as is the big skull over the door, but they can be selected with the Geometry Editor quite quickly (click on each part to seelct a single polygon, then ctrl * to select all connected, and either hide them, delete them, or make them a group and assign it to a bone for hiding) - the lattice supporting the skull and crossbones stacks by the gates are the fiddliest as each vertical and cross bar is its own set of connected polygons, so that is quite a bit of seelcting. Hiding rthe main skull does leave the crown/balcony open at the bottom so you might want to add some mesh (perhaps a partially collapsed cylinder) with the stone textue to fill it in - I didn't try that while looking just now.
Thanks a lot guys, especially Richard - ugh, that does seem like a lot of selecting and hiding to do. I'll probably not go for it then. Good to know!
I could be wrong, but I'm fairly certain they are grouped together as "TSC Bridge Group" so you should be able to hide or delete them as a group. I'm assuming that's for the skulls on the bridge and that the bridge itself is "TSC Bridge" when looking at the product page under "What's Included and Features".
I see, thanks! Will keep it on the wishlist then!
The bridge ones, as I tried to say, are a bone (in the thing that apears in the scene and can be hidden sense) -I did worry that the two different meanings of bone might be confusing. The castle itself they did not seem to be a group/bone as such. Edit: yes, the main building has only two bones, for the two halves of the main door.