How can I make this Iray WetFX 2 to follow my model moves? (have picture)

Hey!

I bought the Iray WetFX 2 to make some dirt or blood on my characters . It all works fine but look at the picture when I move the arm the blood no longer on the fighting glovs..

Have some way to make it follow the glove? Like how I put it so it will stay like it , Like the tattoos I mean.

Thanks :)

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Comments

  • TogireTogire Posts: 414

    Have you parented the decal to the arm?

  • alainmerigot said:

    Have you parented the decal to the arm?

    I click on the glove , then I do "New Iray Decal" then I put the blood on it and make it on the glove , I did it wrong maybe? 

  • Is the decal node parented to the hand (or forearm)?

  • foxyfoxfurriesfoxyfoxfurries Posts: 325
    edited September 2022

    Richard Haseltine said:

    Is the decal node parented to the hand (or forearm)?

    Now I put it on the white glove , but even if I put it on my model its like "light" , If I pull my model back or folded then the blood changing on the body as well. like its not move with the model. 

    See in the picture below , the model in front and its like how I put it , When I make her to the stide its not how I put it it change the placement , its like a wall that in front and keep be in front of my model and not like in the model when I can move her and it will stay like the tattoos. And thanks btw :)

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    Post edited by foxyfoxfurries on
  • The decal will apply to anything in its bounding box, so you need to make sure that includes only the area you want to affect. Of course if the decal is meant to apply across a bend (if it is on both the forearm and hand and the hand flexes) then the image is going to shift, I don't think there is anything you can do about that besides using another method to apply the bloodstain (Geometry Shell or Layered Image, perhaps).

  • Richard Haseltine said:

    The decal will apply to anything in its bounding box, so you need to make sure that includes only the area you want to affect. Of course if the decal is meant to apply across a bend (if it is on both the forearm and hand and the hand flexes) then the image is going to shift, I don't think there is anything you can do about that besides using another method to apply the bloodstain (Geometry Shell or Layered Image, perhaps).

    Oh ok I understand , so it means I can make it like the tattoo and "ink" it to my model right?
    If no you have maybe other good idea how to do it? or something that can be good for blood in the shop? I bought some nice stuff there but not for the body. 

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