How do I add a sky dome to a scene that doesn't have one?
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Hi, I am watching SickleYeild's tutorial "Creating and Lighting a Scene with Iray in DS" (since I can't figure out how to render in iray without everything being too dark) and I came to a part where the scene she uses appears to have a skydome with it already, but mine does not. Sorry to ask, I imagine this is likely a really simple question, but I have searched high and low in my libraries and google isn't helping much either. Hopefully that is all I am missing (had to DL the shaders for iray a bit ago when I realized I didn't have those either)...
Thanks!
Comments
If you are using the current version of DS and set the Render Settings to default (there's a button next to the one for picking the render eingine) you should get the Ruins HDR applied to the Iray skydome (in the Environment group of Render Settings).
Iray has it's own sky dome built in, you just have to make sure it is enabled. As Richard said, the sky dome is enabled by default.
To check it, got to Render settings and check the environent settings. Make sure environment mode is set to Dome Only or Dome and Scene (I think the difference is whether it uses lights in the scene or only the Dome's HDRI but I'm not sure about this).
If you set Draw Dome on it will render the image on the dome, if you set it off it will only use the dome to provide light. You use Environment Map to set tthe image you want on the dome.