Edges sharps Blender and Daz
Limun
Posts: 182
Hi,
anyone know why the object what I created in Blender are Edges sharps and when I import object in Daz are strange and smooth
Thank you
Screenshot_37.png
2795 x 1320 - 3M
Screenshot_38.png
2562 x 1892 - 2M
Comments
You often need geometry to support that even in Blender, and will in Studio, which is which software app from Daz it looks like you're talking about
In the Surfaces pane's Editor tab select the surface(s) of the model and either adjust the Smoothing Angle or just turn Smoothing off.
Thank you so much, that helped
Check that your normals are not flipped, too... Daz and Blender have opposite winding order and so the normal vectors are usually wrong.
Did DS automatically create sub divisions when importing it? I know it does from Zbrush and that can alter the way an item looks.
When modelling in hexagon years back for sharp edges I was told that increasing edge loops around the one you want to keep crisp looking helps also. So having an additional loop either side of the edgeloop you want to be sharp can sometimes help.