Possible to hide genesis head geo when exporting from Daz?
mostlyhuman
Posts: 93
I am using one of the sci-fi suits and it completely covers the body and head. Even though there is a helmet the head geo stays when the suit is attached in Daz Studio whereas all the rest of the body geo is removed. Is there a way to hide the remaining head mesh so it doesnt export to Unreal and only the rigged suit exports? Thanks for any help!
Comments
https://www.daz3d.com/forums/discussion/569121/how-do-i-send-clothes-to-ue5-to-use-the-cloth-simulation
You can use the Geometry Editor tool to delete the unrequired mesh.