Rhino to Daz Studio – surfaces and nodes
mark_z2487
Posts: 119
This question might be better in ‘3rd party software’ but there are only specific sections and not one for Rhino
Anyone here use Rhino to make or modify models?
The problem I have, if I have a Rhino model with several different objects (poly mesh) and I export those as obj and import them to Daz Studio, they are all one object so no convenient way to apply different shaders
Is there a setting in Rhino or Daz that I am missing?
Comments
If you enable the Geometry Editor tool do the parts appear in the Group listing in Tool Settings?
When imported it looks like this, see attachment, in Rhino a separate cube and sphere, in Daz, one object
In Rhino you can group, and sub group items, but I don’t know about naming groups
well that gave me an idea and some progress, in Rhino when you export as obj there is an option that says ‘use layers for obj group names’
When I do that in the Geometry editor I now see 2 separate Face Groups (cubes & spheres) which were the layer names
There is only one surface though
Hi Mark,
In Rhino, select an object, then (by default) you should see (right side of screen) a "Properties" tab, select that and choose "Material". There you will see "Assign material by", in the drop down menu, select "object". That will assign the default material to the currently selected object. Just change the material color(basic settings) and a new material will be created for that object.
Repeat that for each object you want a different material. When exporting as "obj" make sure you have the option enable to "Export material definitions"
Still not working for me
Here is the latest experiment:
In Rhino, 4 separate objects, 2 spheres and 2 cubes
Each one has a separate, unique material, applied to the object
The 2 spheres are on a layer named spheres and the cubes are on a layer named cubes
The setting in Rhino for export:
Export material definitions: On
Export Rhino object names: As Obj object ( but I have explicitly not named any objects )
Export Rhino layer/group names: Layers as OBJ groups
After importing to Daz Studio:
I have On all the Read…
I have one object, 2 Face Groups, according to the Layers from Rhino
And one Surface
Follow on:
I named each object in Rhino, cube 1, cube 2, sphere 1 and sphere 2
Exported and imported with same setting
Still get one object, but now I have 2 surfaces, one for each layer in Rhino (not for each object)
It looks like one can only attach one image at a time so I will make a composite
I could attache a Photoshop file that shows each step, Stem_athome, do you have Photoshop?
Hi Mark,
Did you rename the materials before export?
By default Rhino naming of materials leaves gaps between wording. DS does not read gaps in material names.
As example. Rhino will name new materials as:-
New Material 001
New Material 002
etc.
DS will read both those materials as being "New"
So if you wanted the names to be similar as default, then rename with underscores in the gaps:-
New_Material_001
New_Material_002
etc
Thanks I will look into that, the material name, but still a bigger issue is it imports as one object
That did the trick for surfaces, unique names
If separate objects in Rhino imported as separate objects into Daz the surface / materials would not really be an issue
But these does help
Thanks
Hi Mark,
Export/Save from Rhino as FBX (Version 7 Binary).
Thanks ! ! !
that works (FBX)
On minor thing, it imports with 3dlight not iray materials, did I miss a setting?
DS assigns the material type.
You will have to manually change the material after import.
Thanks for all your help
I have a utility I purchased at Daz that is a real time saver, 3dlight to iray converter, so like I said, a minor issue