Trouble creating clothing morphs for Gen3 Breasts

azrael_rawazrael_raw Posts: 8
edited July 2015 in Daz Studio Discussion

Hi,

I'm trying to create content for Genesis 3. So far I was quite successful, but now I'm trying to create a top for Gen3, but as soon as I apply a morph that modifies the shape of the breasts, the mesh gets terribly distorted.

I'm able to fix the distortions in Hexagon, but as soon as I apply the created morph to my mesh, fitted to Gen3 in DAZ Studio, the mesh gets distorted again (sometimes even worse than before the fix). If I separate Gen3 and the clothing item, the morph looks perfect. (Picture attached)

I set the morph to 100% on Gen3, kill the auto-created morph in my clothing item and export both, Gen3 and cloth, to Hexagon. I fix the morph and send it back to DAZ Studio. 

What am I missing, what am I doing wrong?

Thank you for your help.

AZ

gen3_voluptuous.jpg
828 x 415 - 31K
Post edited by azrael_raw on

Comments

  • Richard HaseltineRichard Haseltine Posts: 102,355

    Are you sure the new morph has the right internal name (click the gear on the slider, Parameter Settings, look at the name box for each)?

  • azrael_rawazrael_raw Posts: 8
    edited July 2015

    Hello,

    thank you for your answer. Yes, the names of my morph and the names of the Gen3 morphs are identical.

    I assume it has something to do, that some morphs use the rotations of the Left/Right Pectoral to achieve the desired result and this interferes with my morph.

    The "CTRLBreastsImplant" I made works fine, although I didn't create separate morphs for each breast. However, neither morph seems to use the rotations.

    AZ

    Post edited by azrael_raw on
  • Richard HaseltineRichard Haseltine Posts: 102,355

    Try zeroing the rotations on the pectoral bones before you make the morph, so that you are working with only the morph changes. If you click the chain icon on the sliders you can suspend the ERC links on the figure.

  • Hello,

    I think, that's something I didn't try before. Let's see what happens.

    Thank you.

    AZ

  • MadaMada Posts: 2,016

    Use reverse deformation. Export the morph, fix mesh in modeller. Go to the clothing item and choose Currently Used on the parametera menu. That will show the used breast morph. Zero it on the clothing item, and now import your fixed morph with reverse deformation set to yes and "Overwrite Existing : Make Unique". Dial the morph back in and it should now fit. :)

  • Hi,

    thank you, Mada, I'll try this too.

    I've tested the solution Richard has posted and it worked well for the Voluptuous-Morph, I just had to adjust the Weight Map a bit.

    AZ

  • Both methods work perfectly. Thanks to both of you.

    AZ

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